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Setup for 3-Player a Game of Quest for El Dorado

Generated on 5/1/2026 8:54:36 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=f0be4c7b781b4a02842281b1bdf3f6ae

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Player Setup

Player Color Starting Spot
Blue 1 (Starting player)
Red 2
Yellow 3
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 3 blockades
Map Traverse Score: 432
Difficulty: Difficult
Map Difficulty Score: 174.3

12 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
B Player 1 - Blue Player 2 - Red Player 3 - Yellow Player Number O D R N H Jungle Blockade 1 L Sand Blockade 2 E Rubble Blockade 6 Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 38 37 27 4 0 1 4 1 0 0 0 0 0
2 16 Space Strip - O 240° (4x) 38 16 3 2 3 0 4 0 4 0 0 0 0
3 Hex Map - D 240° (4x) 69 37 19 11 3 1 3 0 0 0 0 0 0
4 16 Space Strip - R 60° (1x) 33 16 6 0 3 0 6 1 0 0 0 0 0
5 Hex Map - N 120° (2x) 49 37 18 9 0 0 10 0 0 0 0 0 0
6 Blockade - Jungle Blockade 1 0° (0x) 1 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - H 180° (3x) 60 37 12 10 0 1 14 0 0 0 0 0 0
8 Blockade - Sand Blockade 2 0° (0x) 1 1 0 0 0 0 1 0 0 0 0 0 0
9 Hex Map - L 180° (3x) 70 37 26 3 2 1 2 3 0 0 0 0 0
10 Blockade - Rubble Blockade 6 0° (0x) 2 1 0 0 0 0 0 0 1 0 0 0 0
11 Hex Map - E 0° (0x) 71 37 15 4 4 1 4 1 8 0 0 0 0
12 Ending - Jungle 150° (3x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 432 260 130
50%
43
17%
15
6%
5
2%
48
18%
6
2%
13
5%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 38.0
2 16 Space Strip - O (296, 271) 240° (4x) 60° 38.0
3 Hex Map - D (691, 384) 240° (4x) 60° 69.0
4 16 Space Strip - R (941, 733) 60° (1x) 120° 33.0
5 Hex Map - N (1336, 378) 120° (2x) 180° 49.0
6 Blockade - Jungle Blockade 1 (1512, -140) 0° (0x) on top -
7 Hex Map - H (1380, -165) 180° (3x) 180° 60.0
8 Blockade - Sand Blockade 2 (1465, -683) 0° (0x) on top -
9 Hex Map - L (1333, -708) 180° (3x) 180° 70.0
10 Blockade - Rubble Blockade 6 (1509, -1226) 0° (0x) on top -
11 Hex Map - E (1377, -1251) 0° (0x) 150° 71.0
12 Ending - Jungle (1562, -1573) 150° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → O Starting - B 60° 16 Space Strip - O 240° 7 10
2 O → D 16 Space Strip - O 60° Hex Map - D 240° 5 11
3 D → R Hex Map - D 60° 16 Space Strip - R 240° 4 6
4 R → N 16 Space Strip - R 120° Hex Map - N 300° 4 5
5 N → H Hex Map - N 180° Hex Map - H 7 11
6 H → L Hex Map - H 180° Hex Map - L 6 12
7 L → E Hex Map - L 180° Hex Map - E 7 10
8 E → Jungle Hex Map - E 150° Ending - Jungle 3 6


Generated with v11.1.11