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Setup for 4 Player a Game of Quest for El Dorado

Generated on 7/29/2025 7:19:56 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=f14a787bb7a443109d705f75bb43012e

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Player Setup

Player Color Starting Spot
Blue 1 (Starting player)
Red 2
White 3
Yellow 4
Generate and render a Very Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 10 tiles + 5 blockades + 28 cave tokens in stacks of 4
Map Traverse Score: 517
Difficulty: Very Difficult
Map Difficulty Score: 505.6

15 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 7 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave 
B Player 1 - Blue Player 2 - Red Player 3 - White Player 4 - Yellow Player Number E Jungle Blockade 5 M Jungle Blockade 1 C Water Blockade 4 L Sand Blockade 2 O Q H I Rubble Blockade 6 Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Jungle Blockade 5 240° (4x) 2 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - E 0° (0x) 70 37 15 4 4 1 4 1 8 0 0 0 0
4 Blockade - Jungle Blockade 1 180° (3x) 1 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - M 180° (3x) 91 37 18 4 8 1 2 1 3 0 0 0 0
6 Blockade - Water Blockade 4 180° (3x) 1 1 0 1 0 0 0 0 0 0 0 0 0
7 Hex Map - C 300° (5x) 41 37 6 12 0 1 9 0 9 0 0 0 0
8 Blockade - Sand Blockade 2 180° (3x) 1 1 0 0 0 0 1 0 0 0 0 0 0
9 Hex Map - L 300° (5x) 69 37 26 3 2 1 2 3 0 0 0 0 0
10 16 Space Strip - O 120° (2x) 38 16 3 2 3 0 4 0 4 0 0 0 0
11 16 Space Strip - Q 120° (2x) 26 16 7 3 0 0 3 0 3 0 0 0 0
12 Hex Map - H 180° (3x) 59 37 12 10 0 1 14 0 0 0 0 0 0
13 Blockade - Rubble Blockade 6 180° (3x) 2 1 0 0 0 0 0 0 1 0 0 0 0
14 Hex Map - I 300° (5x) 79 37 17 6 5 1 6 1 1 0 0 0 0
15 Ending - Jungle 30° (1x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 517 299 136
45%
49
16%
22
7%
7
2%
49
16%
7
2%
29
10%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 37.0
2 Blockade - Jungle Blockade 5 (345, -72) 240° (4x) on top -
3 Hex Map - E (455, 311) 0° (0x) 70.0
4 Blockade - Jungle Blockade 1 (907, 329) 180° (3x) on top -
5 Hex Map - M (775, 854) 180° (3x) 91.0
6 Blockade - Water Blockade 4 (1136, 872) 180° (3x) on top -
7 Hex Map - C (1004, 1397) 300° (5x) 41.0
8 Blockade - Sand Blockade 2 (1183, 1415) 180° (3x) on top -
9 Hex Map - L (1051, 1940) 300° (5x) 300° 69.0
10 16 Space Strip - O (663, 2058) 120° (2x) 300° 38.0
11 16 Space Strip - Q (343, 1978) 120° (2x) 26.0
12 Hex Map - H (550, 2486) 180° (3x) 59.0
13 Blockade - Rubble Blockade 6 (1002, 2504) 180° (3x) on top -
14 Hex Map - I (870, 3029) 300° (5x) 30° 79.0
15 Ending - Jungle (1055, 3351) 30° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → E Starting - B 60° Hex Map - E 240° 5 6
2 E → M Hex Map - E Hex Map - M 180° 1 2
3 M → C Hex Map - M Hex Map - C 180° 3 4
4 C → L Hex Map - C Hex Map - L 180° 7 11
5 L → O Hex Map - L 300° 16 Space Strip - O 120° 7 12
6 O → Q 16 Space Strip - O 300° 16 Space Strip - Q 120° 5 7
7 Q → H 16 Space Strip - Q Hex Map - H 180° 3 7
8 H → I Hex Map - H Hex Map - I 180° 1 2
9 I → Jungle Hex Map - I 30° Ending - Jungle 240° 2 4


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