Show QR Code with a link to this game setup

Setup for 2-Player a Game of Quest for El Dorado

Generated on 10/19/2026 12:54:39 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=f16226cf2bf04bbcb533cff4d2338198

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games

Player Setup

Player Color Starting Spots
Blue 1 & 3 (Starting player)
Red 2 & 4
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 5 blockades + 24 cave tokens in stacks of 4
Map Traverse Score: 459
Difficulty: Very Difficult
Map Difficulty Score: 255.7

14 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 6 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave 
B Player 1 - Blue Player 2 - Red Player 3 - Blue Player 4 - Red Player Number M Jungle Blockade 5 F Water Blockade 4 Q C G Jungle Blockade 1 J Rubble Blockade 3 K Sand Blockade 2 Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Jungle Blockade 5 300° (5x) 2 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - M 120° (2x) 91 37 18 4 8 1 2 1 3 0 0 0 0
4 Blockade - Water Blockade 4 300° (5x) 1 1 0 1 0 0 0 0 0 0 0 0 0
5 Hex Map - F 240° (4x) 69 37 12 8 3 1 3 2 8 0 0 0 0
6 16 Space Strip - Q 0° (0x) 26 16 7 3 0 0 3 0 3 0 0 0 0
7 Hex Map - C 300° (5x) 41 37 6 12 0 1 9 0 9 0 0 0 0
8 Blockade - Jungle Blockade 1 300° (5x) 1 1 1 0 0 0 0 0 0 0 0 0 0
9 Hex Map - G 120° (2x) 69 37 17 0 3 1 13 1 2 0 0 0 0
10 Blockade - Rubble Blockade 3 240° (4x) 1 1 0 0 0 0 0 0 1 0 0 0 0
11 Hex Map - J 300° (5x) 58 37 6 9 1 1 10 1 9 0 0 0 0
12 Blockade - Sand Blockade 2 240° (4x) 1 1 0 0 0 0 1 0 0 0 0 0 0
13 Hex Map - K 240° (4x) 62 37 33 1 0 0 1 2 0 0 0 0 0
14 Ending - Jungle 90° (2x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 459 283 131
46%
42
15%
15
5%
6
2%
46
16%
8
3%
35
12%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 Blockade - Jungle Blockade 5 (387, -337) 300° (5x) on top -
3 Hex Map - M (502, -234) 120° (2x) 120° 91.0
4 Blockade - Water Blockade 4 (843, -649) 300° (5x) on top -
5 Hex Map - F (958, -546) 240° (4x) 180° 69.0
6 16 Space Strip - Q (866, -936) 0° (0x) 120° 26.0
7 Hex Map - C (1229, -1326) 300° (5x) 120° 41.0
8 Blockade - Jungle Blockade 1 (1570, -1741) 300° (5x) on top -
9 Hex Map - G (1685, -1638) 120° (2x) 60° 69.0
10 Blockade - Rubble Blockade 3 (2168, -1944) 240° (4x) on top -
11 Hex Map - J (2278, -1561) 300° (5x) 60° 58.0
12 Blockade - Sand Blockade 2 (2761, -1867) 240° (4x) on top -
13 Hex Map - K (2871, -1484) 240° (4x) 90° 62.0
14 Ending - Jungle (3241, -1484) 90° (2x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → M Starting - B 120° Hex Map - M 300° 7 8
2 M → F Hex Map - M 120° Hex Map - F 300° 7 8
3 F → Q Hex Map - F 180° 16 Space Strip - Q 0° 7 11
4 Q → C 16 Space Strip - Q 120° Hex Map - C 300° 1 3
5 C → G Hex Map - C 120° Hex Map - G 300° 7 8
6 G → J Hex Map - G 60° Hex Map - J 240° 5 6
7 J → K Hex Map - J 60° Hex Map - K 240° 3 6
8 K → Jungle Hex Map - K 90° Ending - Jungle 300° 3 8


Generated with v11.2.9