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Setup for 2 Player a Game of Quest for El Dorado

Generated on 12/19/2025 11:32:33 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=f1d8638c23dc4c29a5d68f9a79629d0a

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Player Setup

Player Color Starting Spots
Blue 1 & 3 (Starting player)
Red 2 & 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 3 blockades + tavern + 20 cave tokens in stacks of 4
Map Traverse Score: 346
Difficulty: Moderate
Map Difficulty Score: 158.9

11 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
B Player 1 - Blue Player 2 - Red Player 3 - Blue Player 4 - Red Player Number K Rubble Blockade 3 X Jungle Blockade 5 T Jungle Blockade 1 P V Water Rubble

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Rubble Blockade 3 300° (5x) 1 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - K 60° (1x) 62 37 33 1 0 0 1 2 0 0 0 0 0
4 Blockade - Jungle Blockade 5 0° (0x) 2 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - X 300° (5x) 69 37 15 7 0 1 3 1 0 7 3 0 0
6 Blockade - Jungle Blockade 1 300° (5x) 1 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - T 0° (0x) 75 37 6 6 3 2 9 1 0 10 0 0 0
8 16 Space Strip - P 120° (2x) 26 16 2 12 0 0 0 0 2 0 0 0 0
9 Hex Map - V 300° (5x) 73 37 6 22 3 1 0 1 0 4 0 0 0
10 Ending - Water 90° (2x) 0 3 0 3 0 0 0 0 0 0 0 0 0
11 Tavern - Rubble 60° (1x) 3 3 0 0 0 0 0 0 3 0 0 0 0
TOTALS: 346 210 91
43%
55
26%
6
3%
5
2%
17
8%
6
3%
6
3%
21
10%
3
1%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 Blockade - Rubble Blockade 3 (295, -493) 300° (5x) on top -
3 Hex Map - K (410, -390) 60° (1x) 180°, 60° 62.0
4 Blockade - Jungle Blockade 5 (677, -908) 0° (0x) on top -
5 Hex Map - X (545, -933) 300° (5x) 120° 69.0
6 Blockade - Jungle Blockade 1 (840, -1426) 300° (5x) on top -
7 Hex Map - T (955, -1323) 0° (0x) 60° 75.0
8 16 Space Strip - P (1293, -893) 120° (2x) 60° 26.0
9 Hex Map - V (1775, -702) 300° (5x) 90° 73.0
10 Ending - Water (2145, -702) 90° (2x) - -
11 Tavern - Rubble (710, -212) 60° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → K Starting - B 120° Hex Map - K 300° 5 9
2 K → X Hex Map - K 180° Hex Map - X 5 9
3 X → T Hex Map - X 120° Hex Map - T 300° 5 11
4 T → P Hex Map - T 60° 16 Space Strip - P 240° 2 3
5 P → V 16 Space Strip - P 60° Hex Map - V 240° 3 7
6 K → Rubble Hex Map - K 60° Tavern - Rubble 240° 6 9
7 V → Water Hex Map - V 90° Ending - Water 300° 3 7


Generated with v8.1.8