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Setup for 4-Player a Game of Quest for El Dorado

Generated on 8/14/2026 1:07:01 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=f1f5fb2be5394717b80031d31c40d628

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Player Setup

Player Color Starting Spot
White 1 (Starting player)
Yellow 2
Blue 3
Red 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + tavern + 28 cave tokens in stacks of 4
Map Traverse Score: 430
Difficulty: Very Difficult
Map Difficulty Score: 319.9

9 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 7 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave 
B Player 1 - White Player 2 - Yellow Player 3 - Blue Player 4 - Red Player Number S F H D X V Water Rubble

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Hex Map - S 240° (4x) 55 37 11 8 0 1 11 1 0 2 3 0 0
3 Hex Map - F 180° (3x) 69 37 12 8 3 1 3 2 8 0 0 0 0
4 Hex Map - H 240° (4x) 59 37 12 10 0 1 14 0 0 0 0 0 0
5 Hex Map - D 60° (1x) 68 37 19 11 3 1 3 0 0 0 0 0 0
6 Hex Map - X 240° (4x) 69 37 15 7 0 1 3 1 0 7 3 0 0
7 Hex Map - V 180° (3x) 73 37 6 22 3 1 0 1 0 4 0 0 0
8 Ending - Water 210° (4x) 0 3 0 3 0 0 0 0 0 0 0 0 0
9 Tavern - Rubble 60° (1x) 3 3 0 0 0 0 0 0 3 0 0 0 0
TOTALS: 430 265 102
38%
73
28%
9
3%
7
3%
38
14%
6
2%
11
4%
13
5%
6
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 Hex Map - S (410, -390) 240° (4x) 180°, 60° 55.0
3 Hex Map - F (545, -933) 180° (3x) 180° 69.0
4 Hex Map - H (680, -1476) 240° (4x) 180° 59.0
5 Hex Map - D (815, -2019) 60° (1x) 240° 68.0
6 Hex Map - X (406, -2408) 240° (4x) 240° 69.0
7 Hex Map - V (-3, -2797) 180° (3x) 210° 73.0
8 Ending - Water (-188, -3119) 210° (4x) - -
9 Tavern - Rubble (710, -212) 60° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → S Starting - B 120° Hex Map - S 300° 5 8
2 S → F Hex Map - S 180° Hex Map - F 5 8
3 F → H Hex Map - F 180° Hex Map - H 2 5
4 H → D Hex Map - H 180° Hex Map - D 5 10
5 D → X Hex Map - D 240° Hex Map - X 60° 5 10
6 X → V Hex Map - X 240° Hex Map - V 60° 5 10
7 S → Rubble Hex Map - S 60° Tavern - Rubble 240° 6 8
8 V → Water Hex Map - V 210° Ending - Water 60° 2 6


Generated with v11.2.9