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Setup for 3-Player a Game of Quest for El Dorado

Generated on 3/27/2026 3:14:37 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=f2425aaf922e431bbeac24832b7c0cb5

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Player Setup

Player Color Starting Spot
Blue 1 (Starting player)
Yellow 2
Red 3
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 3 blockades + 20 cave tokens in stacks of 4
Map Traverse Score: 375
Difficulty: Difficult
Map Difficulty Score: 180.3

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
A Player 1 - Blue Player 2 - Yellow Player 3 - Red Player Number R M L Rubble Blockade 3 D Sand Blockade 2 G Water Blockade 4 Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 16 Space Strip - R 240° (4x) 33 16 6 0 3 0 6 1 0 0 0 0 0
3 Hex Map - M 0° (0x) 91 37 18 4 8 1 2 1 3 0 0 0 0
4 Blockade - Rubble Blockade 3 180° (3x) 1 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - L 300° (5x) 69 37 26 3 2 1 2 3 0 0 0 0 0
6 Blockade - Sand Blockade 2 240° (4x) 1 1 0 0 0 0 1 0 0 0 0 0 0
7 Hex Map - D 180° (3x) 68 37 19 11 3 1 3 0 0 0 0 0 0
8 Blockade - Water Blockade 4 180° (3x) 1 1 0 1 0 0 0 0 0 0 0 0 0
9 Hex Map - G 120° (2x) 69 37 17 0 3 1 13 1 2 0 0 0 0
10 Ending - Jungle 330° (6x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 375 207 115
56%
22
11%
20
10%
5
2%
32
15%
7
3%
6
3%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 16 Space Strip - R (342, 193) 240° (4x) 60° 33.0
3 Hex Map - M (783, 228) 0° (0x) 91.0
4 Blockade - Rubble Blockade 3 (1053, 246) 180° (3x) on top -
5 Hex Map - L (921, 771) 300° (5x) 60° 69.0
6 Blockade - Sand Blockade 2 (1358, 543) 240° (4x) on top -
7 Hex Map - D (1468, 926) 180° (3x) 68.0
8 Blockade - Water Blockade 4 (1738, 944) 180° (3x) on top -
9 Hex Map - G (1606, 1469) 120° (2x) 330° 69.0
10 Ending - Jungle (1421, 1791) 330° (6x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → R Starting - A 60° 16 Space Strip - R 240° 6 8
2 R → M 16 Space Strip - R 60° Hex Map - M 240° 1 2
3 M → L Hex Map - M Hex Map - L 180° 5 8
4 L → D Hex Map - L 60° Hex Map - D 240° 3 5
5 D → G Hex Map - D Hex Map - G 180° 5 6
6 G → Jungle Hex Map - G 330° Ending - Jungle 180° 3 6


Generated with v11.1.4