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Setup for 2-Player a Game of Quest for El Dorado

Generated on 9/3/2026 12:51:55 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=f2628b2338a34a3fb58f07d77db22fdc

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Player Setup

Player Color Starting Spots
Red 1 & 3 (Starting player)
Blue 2 & 4
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 5 blockades
Map Traverse Score: 383
Difficulty: Difficult
Map Difficulty Score: 220.0

12 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
B Player 1 - Red Player 2 - Blue Player 3 - Red Player 4 - Blue Player Number E Rubble Blockade 6 D Jungle Blockade 1 I Rubble Blockade 3 G Sand Blockade 2 N Water Blockade 4 Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 38 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Rubble Blockade 6 300° (5x) 2 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - E 0° (0x) 71 37 15 4 4 1 4 1 8 0 0 0 0
4 Blockade - Jungle Blockade 1 0° (0x) 1 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - D 120° (2x) 69 37 19 11 3 1 3 0 0 0 0 0 0
6 Blockade - Rubble Blockade 3 300° (5x) 1 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - I 240° (4x) 80 37 17 6 5 1 6 1 1 0 0 0 0
8 Blockade - Sand Blockade 2 300° (5x) 1 1 0 0 0 0 1 0 0 0 0 0 0
9 Hex Map - G 0° (0x) 70 37 17 0 3 1 13 1 2 0 0 0 0
10 Blockade - Water Blockade 4 300° (5x) 1 1 0 1 0 0 0 0 0 0 0 0 0
11 Hex Map - N 120° (2x) 49 37 18 9 0 0 10 0 0 0 0 0 0
12 Ending - Jungle 90° (2x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 383 230 117
51%
35
15%
15
7%
5
2%
41
18%
4
2%
13
6%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 38.0
2 Blockade - Rubble Blockade 6 (479, -181) 300° (5x) on top -
3 Hex Map - E (594, -78) 0° (0x) 180° 71.0
4 Blockade - Jungle Blockade 1 (952, -596) 0° (0x) on top -
5 Hex Map - D (820, -621) 120° (2x) 120° 69.0
6 Blockade - Rubble Blockade 3 (1069, -1192) 300° (5x) on top -
7 Hex Map - I (1184, -1089) 240° (4x) 120° 80.0
8 Blockade - Sand Blockade 2 (1525, -1504) 300° (5x) on top -
9 Hex Map - G (1640, -1401) 0° (0x) 120° 70.0
10 Blockade - Water Blockade 4 (2027, -1738) 300° (5x) on top -
11 Hex Map - N (2142, -1635) 120° (2x) 90° 49.0
12 Ending - Jungle (2512, -1635) 90° (2x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → E Starting - B 120° Hex Map - E 300° 3 4
2 E → D Hex Map - E 180° Hex Map - D 3 4
3 D → I Hex Map - D 120° Hex Map - I 300° 1 4
4 I → G Hex Map - I 120° Hex Map - G 300° 6 10
5 G → N Hex Map - G 120° Hex Map - N 300° 7 8
6 N → Jungle Hex Map - N 90° Ending - Jungle 300° 3 6


Generated with v11.2.9