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Setup for 4-Player a Game of Quest for El Dorado

Generated on 7/4/2026 2:35:46 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=f28e38243fe64465a3b04d27665170d4

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Player Setup

Player Color Starting Spot
Red 1 (Starting player)
Blue 2
White 3
Yellow 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + 4 blockades
Map Traverse Score: 368
Difficulty: Very Difficult
Map Difficulty Score: 289.1

12 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
A Player 1 - Red Player 2 - Blue Player 3 - White Player 4 - Yellow Player Number G Sand Blockade 2 F Rubble Blockade 3 J Jungle Blockade 1 D Jungle Blockade 5 P Q Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 43 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Sand Blockade 2 240° (4x) 1 1 0 0 0 0 1 0 0 0 0 0 0
3 Hex Map - G 240° (4x) 70 37 17 0 3 1 13 1 2 0 0 0 0
4 Blockade - Rubble Blockade 3 240° (4x) 1 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - F 180° (3x) 70 37 12 8 3 1 3 2 8 0 0 0 0
6 Blockade - Jungle Blockade 1 300° (5x) 1 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - J 0° (0x) 59 37 6 9 1 1 10 1 9 0 0 0 0
8 Blockade - Jungle Blockade 5 240° (4x) 2 1 1 0 0 0 0 0 0 0 0 0 0
9 Hex Map - D 60° (1x) 69 37 19 11 3 1 3 0 0 0 0 0 0
10 16 Space Strip - P 60° (1x) 26 16 2 12 0 0 0 0 2 0 0 0 0
11 16 Space Strip - Q 240° (4x) 26 16 7 3 0 0 3 0 3 0 0 0 0
12 Ending - Jungle 30° (1x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 368 224 94
42%
46
21%
11
5%
5
2%
38
17%
5
2%
25
11%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 43.0
2 Blockade - Sand Blockade 2 (437, -228) 240° (4x) on top -
3 Hex Map - G (547, 155) 240° (4x) 60° 70.0
4 Blockade - Rubble Blockade 3 (846, 161) 240° (4x) on top -
5 Hex Map - F (956, 544) 180° (3x) 120° 70.0
6 Blockade - Jungle Blockade 1 (1251, 51) 300° (5x) on top -
7 Hex Map - J (1366, 154) 0° (0x) 60° 59.0
8 Blockade - Jungle Blockade 5 (1803, -74) 240° (4x) on top -
9 Hex Map - D (1913, 309) 60° (1x) 69.0
10 16 Space Strip - P (2071, 814) 60° (1x) 26.0
11 16 Space Strip - Q (1980, 1281) 240° (4x) 30° 26.0
12 Ending - Jungle (2007, 1568) 30° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → G Starting - A 60° Hex Map - G 240° 5 6
2 G → F Hex Map - G 60° Hex Map - F 240° 5 6
3 F → J Hex Map - F 120° Hex Map - J 300° 5 7
4 J → D Hex Map - J 60° Hex Map - D 240° 5 7
5 D → P Hex Map - D 16 Space Strip - P 180° 1 3
6 P → Q 16 Space Strip - P 16 Space Strip - Q 180° 3 7
7 Q → Jungle 16 Space Strip - Q 30° Ending - Jungle 240° 3 8


Generated with v11.2.8