Show QR Code with a link to this game setup

Setup for 2 Player a Game of Quest for El Dorado

Generated on 6/13/2025 11:45:24 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=f2d7d1ed68ba4507a442f965cc6ae8f2

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games

Player Setup

Player Color Starting Spots
White 1 & 3 (Starting player)
Yellow 2 & 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 4 blockades + 20 cave tokens in stacks of 4
Map Traverse Score: 389
Difficulty: Very Difficult
Map Difficulty Score: 241.3

13 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
A Player 1 - White Player 2 - Yellow Player 3 - White Player 4 - Yellow Player Number E Rubble Blockade 3 K Jungle Blockade 5 C Sand Blockade 2 P Q H J Water Blockade 4 Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Rubble Blockade 3 300° (5x) 1 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - E 0° (0x) 70 37 15 4 4 1 4 1 8 0 0 0 0
4 Blockade - Jungle Blockade 5 0° (0x) 2 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - K 300° (5x) 62 37 33 1 0 0 1 2 0 0 0 0 0
6 Blockade - Sand Blockade 2 0° (0x) 1 1 0 0 0 0 1 0 0 0 0 0 0
7 Hex Map - C 120° (2x) 41 37 6 12 0 1 9 0 9 0 0 0 0
8 16 Space Strip - P 240° (4x) 26 16 2 12 0 0 0 0 2 0 0 0 0
9 16 Space Strip - Q 60° (1x) 26 16 7 3 0 0 3 0 3 0 0 0 0
10 Hex Map - H 0° (0x) 59 37 12 10 0 1 14 0 0 0 0 0 0
11 Blockade - Water Blockade 4 180° (3x) 1 1 0 1 0 0 0 0 0 0 0 0 0
12 Hex Map - J 180° (3x) 58 37 6 9 1 1 10 1 9 0 0 0 0
13 Ending - Jungle 330° (6x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 389 261 111
43%
55
21%
6
2%
5
2%
47
18%
5
2%
32
12%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 Blockade - Rubble Blockade 3 (433, -259) 300° (5x) on top -
3 Hex Map - E (548, -156) 0° (0x) 180° 70.0
4 Blockade - Jungle Blockade 5 (815, -674) 0° (0x) on top -
5 Hex Map - K (683, -699) 300° (5x) 180° 62.0
6 Blockade - Sand Blockade 2 (677, -1217) 0° (0x) on top -
7 Hex Map - C (545, -1242) 120° (2x) 120° 41.0
8 16 Space Strip - P (1025, -1439) 240° (4x) 120° 26.0
9 16 Space Strip - Q (1301, -1908) 60° (1x) 60° 26.0
10 Hex Map - H (1604, -1639) 0° (0x) 59.0
11 Blockade - Water Blockade 4 (1601, -1621) 180° (3x) on top -
12 Hex Map - J (1469, -1096) 180° (3x) 330° 58.0
13 Ending - Jungle (1284, -774) 330° (6x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → E Starting - A 120° Hex Map - E 300° 5 6
2 E → K Hex Map - E 180° Hex Map - K 5 8
3 K → C Hex Map - K 180° Hex Map - C 5 9
4 C → P Hex Map - C 120° 16 Space Strip - P 300° 3 6
5 P → Q 16 Space Strip - P 120° 16 Space Strip - Q 300° 1 3
6 Q → H 16 Space Strip - Q 60° Hex Map - H 240° 7 11
7 H → J Hex Map - H Hex Map - J 180° 5 8
8 J → Jungle Hex Map - J 330° Ending - Jungle 180° 3 7


Generated with v6.9.3