Show QR Code with a link to this game setup

Setup for 3-Player a Game of Quest for El Dorado

Generated on 8/3/2026 4:04:51 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=f3bc7c3a503a4186a4fa0d036d195918

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games

Player Setup

Player Color Starting Spot
Blue 1 (Starting player)
White 2
Yellow 3
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 5 blockades
Map Traverse Score: 426
Difficulty: Moderate
Map Difficulty Score: 142.2

12 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
B Player 1 - Blue Player 2 - White Player 3 - Yellow Player Number I Jungle Blockade 5 D Rubble Blockade 6 G Water Blockade 4 F Sand Blockade 2 M Rubble Blockade 3 Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 38 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Jungle Blockade 5 240° (4x) 2 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - I 240° (4x) 80 37 17 6 5 1 6 1 1 0 0 0 0
4 Blockade - Rubble Blockade 6 240° (4x) 2 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - D 240° (4x) 69 37 19 11 3 1 3 0 0 0 0 0 0
6 Blockade - Water Blockade 4 120° (2x) 1 1 0 1 0 0 0 0 0 0 0 0 0
7 Hex Map - G 180° (3x) 70 37 17 0 3 1 13 1 2 0 0 0 0
8 Blockade - Sand Blockade 2 120° (2x) 1 1 0 0 0 0 1 0 0 0 0 0 0
9 Hex Map - F 180° (3x) 70 37 12 8 3 1 3 2 8 0 0 0 0
10 Blockade - Rubble Blockade 3 180° (3x) 1 1 0 0 0 0 0 0 1 0 0 0 0
11 Hex Map - M 180° (3x) 92 37 18 4 8 1 2 1 3 0 0 0 0
12 Ending - Jungle 330° (6x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 426 230 114
50%
34
15%
22
10%
6
3%
32
14%
6
3%
16
7%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 38.0
2 Blockade - Jungle Blockade 5 (437, -228) 240° (4x) on top -
3 Hex Map - I (547, 155) 240° (4x) 60° 80.0
4 Blockade - Rubble Blockade 6 (846, 161) 240° (4x) on top -
5 Hex Map - D (956, 544) 240° (4x) 300° 69.0
6 Blockade - Water Blockade 4 (925, 547) 120° (2x) on top -
7 Hex Map - G (546, 934) 180° (3x) 300° 70.0
8 Blockade - Sand Blockade 2 (377, 703) 120° (2x) on top -
9 Hex Map - F (-2, 1090) 180° (3x) 70.0
10 Blockade - Rubble Blockade 3 (-5, 1108) 180° (3x) on top -
11 Hex Map - M (-137, 1633) 180° (3x) 330° 92.0
12 Ending - Jungle (-322, 1955) 330° (6x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → I Starting - B 60° Hex Map - I 240° 5 6
2 I → D Hex Map - I 60° Hex Map - D 240° 4 7
3 D → G Hex Map - D 300° Hex Map - G 120° 4 6
4 G → F Hex Map - G 300° Hex Map - F 120° 5 7
5 F → M Hex Map - F Hex Map - M 180° 5 8
6 M → Jungle Hex Map - M 330° Ending - Jungle 180° 3 6


Generated with v11.2.9