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Setup for 4-Player a Game of Quest for El Dorado

Generated on 7/17/2026 7:34:34 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=f3c3e7545e3b4138991ef942ec89a964

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Player Setup

Player Color Starting Spot
Red 1 (Starting player)
Blue 2
White 3
Yellow 4
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + 3 blockades + tavern + 24 cave tokens in stacks of 4
Map Traverse Score: 429
Difficulty: Very Difficult
Map Difficulty Score: 308.4

12 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 6 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave 
A Player 1 - Red Player 2 - Blue Player 3 - White Player 4 - Yellow Player Number T Rubble Blockade 6 X Jungle Blockade 1 O R U M Sand Blockade 2 Water Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Rubble Blockade 6 300° (5x) 2 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - T 60° (1x) 75 37 6 6 3 2 9 1 0 10 0 0 0
4 Blockade - Jungle Blockade 1 0° (0x) 1 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - X 240° (4x) 69 37 15 7 0 1 3 1 0 7 3 0 0
6 16 Space Strip - O 0° (0x) 38 16 3 2 3 0 4 0 4 0 0 0 0
7 16 Space Strip - R 60° (1x) 33 16 6 0 3 0 6 1 0 0 0 0 0
8 Hex Map - U 300° (5x) 77 37 9 9 4 1 9 0 0 2 3 0 0
9 Blockade - Sand Blockade 2 60° (1x) 1 1 0 0 0 0 1 0 0 0 0 0 0
10 Hex Map - M 300° (5x) 91 37 18 4 8 1 2 1 3 0 0 0 0
11 Ending - Water 210° (4x) 0 3 0 3 0 0 0 0 0 0 0 0 0
12 Tavern - Sand 60° (1x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 429 226 84
37%
34
15%
22
10%
6
3%
42
19%
5
2%
8
4%
19
8%
6
3%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 Blockade - Rubble Blockade 6 (295, -493) 300° (5x) on top -
3 Hex Map - T (410, -390) 60° (1x) 180°, 60° 75.0
4 Blockade - Jungle Blockade 1 (768, -908) 0° (0x) on top -
5 Hex Map - X (636, -933) 240° (4x) 240° 69.0
6 16 Space Strip - O (225, -1245) 0° (0x) 240° 38.0
7 16 Space Strip - R (-163, -1287) 60° (1x) 240° 33.0
8 Hex Map - U (-499, -1486) 300° (5x) 240° 77.0
9 Blockade - Sand Blockade 2 (-533, -1982) 60° (1x) on top -
10 Hex Map - M (-908, -1875) 300° (5x) 210° 91.0
11 Ending - Water (-1093, -2197) 210° (4x) - -
12 Tavern - Sand (710, -212) 60° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → T Starting - A 120° Hex Map - T 300° 7 8
2 T → X Hex Map - T 180° Hex Map - X 4 6
3 X → O Hex Map - X 240° 16 Space Strip - O 60° 3 6
4 O → R 16 Space Strip - O 240° 16 Space Strip - R 60° 3 4
5 R → U 16 Space Strip - R 240° Hex Map - U 60° 4 7
6 T → Sand Hex Map - T 60° Tavern - Sand 240° 6 7
7 U → M Hex Map - U 240° Hex Map - M 60° 3 5
8 M → Water Hex Map - M 210° Ending - Water 60° 1 2


Generated with v11.2.9