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Setup for 3-Player a Game of Quest for El Dorado

Generated on 8/8/2026 8:10:54 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=f4aee0c6fdfe439d97843f9b4494f173

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Player Setup

Player Color Starting Spot
Red 1 (Starting player)
Blue 2
Yellow 3
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 6 tiles + 4 blockades + 16 cave tokens in stacks of 4
Map Traverse Score: 328
Difficulty: Easy
Map Difficulty Score: 76.2

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 4 Cave Spaces on the map:
Cave Cave Cave Cave 
A Player 1 - Red Player 2 - Blue Player 3 - Yellow Player Number E Jungle Blockade 5 I Rubble Blockade 6 G Water Blockade 4 K Jungle Blockade 1 Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Jungle Blockade 5 300° (5x) 2 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - E 120° (2x) 70 37 15 4 4 1 4 1 8 0 0 0 0
4 Blockade - Rubble Blockade 6 300° (5x) 2 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - I 240° (4x) 79 37 17 6 5 1 6 1 1 0 0 0 0
6 Blockade - Water Blockade 4 180° (3x) 1 1 0 1 0 0 0 0 0 0 0 0 0
7 Hex Map - G 240° (4x) 69 37 17 0 3 1 13 1 2 0 0 0 0
8 Blockade - Jungle Blockade 1 120° (2x) 1 1 1 0 0 0 0 0 0 0 0 0 0
9 Hex Map - K 120° (2x) 62 37 33 1 0 0 1 2 0 0 0 0 0
10 Ending - Jungle 330° (6x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 328 192 113
59%
15
8%
13
7%
4
2%
29
15%
6
3%
12
6%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 Blockade - Jungle Blockade 5 (387, -337) 300° (5x) on top -
3 Hex Map - E (502, -234) 120° (2x) 120° 70.0
4 Blockade - Rubble Blockade 6 (889, -571) 300° (5x) on top -
5 Hex Map - I (1004, -468) 240° (4x) 79.0
6 Blockade - Water Blockade 4 (1183, -450) 180° (3x) on top -
7 Hex Map - G (1051, 75) 240° (4x) 300° 69.0
8 Blockade - Jungle Blockade 1 (928, -78) 120° (2x) on top -
9 Hex Map - K (549, 309) 120° (2x) 330° 62.0
10 Ending - Jungle (364, 631) 330° (6x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → E Starting - A 120° Hex Map - E 300° 6 7
2 E → I Hex Map - E 120° Hex Map - I 300° 6 7
3 I → G Hex Map - I Hex Map - G 180° 5 6
4 G → K Hex Map - G 300° Hex Map - K 120° 7 10
5 K → Jungle Hex Map - K 330° Ending - Jungle 180° 3 8


Generated with v11.2.9