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Setup for 4 Player a Game of Quest for El Dorado

Generated on 4/20/2025 6:04:55 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=f50b04ae49654197beeff178e2aeba58

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Player Setup

Player Color Starting Spot
White 1 (Starting player)
Red 2
Yellow 3
Blue 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 3 blockades
Map Traverse Score: 429
Difficulty: Difficult
Map Difficulty Score: 205.5

12 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
A Player 1 - White Player 2 - Red Player 3 - Yellow Player 4 - Blue Player Number L Rubble Blockade 3 D Rubble Blockade 6 N Jungle Blockade 5 O G Q J Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 43 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Rubble Blockade 3 300° (5x) 1 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - L 300° (5x) 70 37 26 3 2 1 2 3 0 0 0 0 0
4 Blockade - Rubble Blockade 6 300° (5x) 2 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - D 300° (5x) 69 37 19 11 3 1 3 0 0 0 0 0 0
6 Blockade - Jungle Blockade 5 180° (3x) 2 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - N 240° (4x) 49 37 18 9 0 0 10 0 0 0 0 0 0
8 16 Space Strip - O 60° (1x) 38 16 3 2 3 0 4 0 4 0 0 0 0
9 Hex Map - G 240° (4x) 70 37 17 0 3 1 13 1 2 0 0 0 0
10 16 Space Strip - Q 60° (1x) 26 16 7 3 0 0 3 0 3 0 0 0 0
11 Hex Map - J 180° (3x) 59 37 6 9 1 1 10 1 9 0 0 0 0
12 Ending - Jungle 30° (1x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 429 260 126
48%
40
15%
13
5%
5
2%
50
19%
6
2%
20
8%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 43.0
2 Blockade - Rubble Blockade 3 (387, -337) 300° (5x) on top -
3 Hex Map - L (502, -234) 300° (5x) 120° 70.0
4 Blockade - Rubble Blockade 6 (889, -571) 300° (5x) on top -
5 Hex Map - D (1004, -468) 300° (5x) 69.0
6 Blockade - Jungle Blockade 5 (1183, -450) 180° (3x) on top -
7 Hex Map - N (1051, 75) 240° (4x) 60° 49.0
8 16 Space Strip - O (1347, 346) 60° (1x) 60° 38.0
9 Hex Map - G (1742, 459) 240° (4x) 60° 70.0
10 16 Space Strip - Q (1992, 808) 60° (1x) 26.0
11 Hex Map - J (1975, 1311) 180° (3x) 30° 59.0
12 Ending - Jungle (2160, 1633) 30° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → L Starting - A 120° Hex Map - L 300° 7 10
2 L → D Hex Map - L 120° Hex Map - D 300° 4 8
3 D → N Hex Map - D Hex Map - N 180° 5 10
4 N → O Hex Map - N 60° 16 Space Strip - O 240° 7 9
5 O → G 16 Space Strip - O 60° Hex Map - G 240° 7 10
6 G → Q Hex Map - G 60° 16 Space Strip - Q 240° 5 7
7 Q → J 16 Space Strip - Q Hex Map - J 180° 4 6
8 J → Jungle Hex Map - J 30° Ending - Jungle 240° 3 6


Generated with v6.7.17