Show QR Code with a link to this game setup

Setup for 4-Player a Game of Quest for El Dorado

Generated on 5/17/2026 6:23:05 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=f525fae552c4423c96d2920c4f6b7d5d

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games

Player Setup

Player Color Starting Spot
Yellow 1 (Starting player)
Blue 2
White 3
Red 4
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 5 blockades + 20 cave tokens in stacks of 4
Map Traverse Score: 360
Difficulty: Very Difficult
Map Difficulty Score: 240.3

12 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
B Player 1 - Yellow Player 2 - Blue Player 3 - White Player 4 - Red Player Number H Jungle Blockade 5 K Rubble Blockade 6 D Rubble Blockade 3 J Water Blockade 4 F Sand Blockade 2 Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Jungle Blockade 5 240° (4x) 2 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - H 60° (1x) 59 37 12 10 0 1 14 0 0 0 0 0 0
4 Blockade - Rubble Blockade 6 180° (3x) 2 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - K 120° (2x) 62 37 33 1 0 0 1 2 0 0 0 0 0
6 Blockade - Rubble Blockade 3 180° (3x) 1 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - D 180° (3x) 68 37 19 11 3 1 3 0 0 0 0 0 0
8 Blockade - Water Blockade 4 180° (3x) 1 1 0 1 0 0 0 0 0 0 0 0 0
9 Hex Map - J 0° (0x) 58 37 6 9 1 1 10 1 9 0 0 0 0
10 Blockade - Sand Blockade 2 120° (2x) 1 1 0 0 0 0 1 0 0 0 0 0 0
11 Hex Map - F 180° (3x) 69 37 12 8 3 1 3 2 8 0 0 0 0
12 Ending - Water 330° (6x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 360 230 110
48%
47
20%
7
3%
5
2%
36
16%
6
3%
19
8%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 37.0
2 Blockade - Jungle Blockade 5 (253, 84) 240° (4x) on top -
3 Hex Map - H (363, 467) 60° (1x) 59.0
4 Blockade - Rubble Blockade 6 (542, 485) 180° (3x) on top -
5 Hex Map - K (410, 1010) 120° (2x) 62.0
6 Blockade - Rubble Blockade 3 (589, 1028) 180° (3x) on top -
7 Hex Map - D (457, 1553) 180° (3x) 68.0
8 Blockade - Water Blockade 4 (818, 1571) 180° (3x) on top -
9 Hex Map - J (686, 2096) 0° (0x) 300° 58.0
10 Blockade - Sand Blockade 2 (471, 1787) 120° (2x) on top -
11 Hex Map - F (92, 2174) 180° (3x) 330° 69.0
12 Ending - Water (-93, 2496) 330° (6x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → H Starting - B 60° Hex Map - H 240° 5 9
2 H → K Hex Map - H Hex Map - K 180° 7 14
3 K → D Hex Map - K Hex Map - D 180° 5 13
4 D → R Hex Map - D 16 Space Strip - R 180° 1 2
5 D → J Hex Map - D Hex Map - J 180° 5 6
6 J → F Hex Map - J 300° Hex Map - F 120° 3 4
7 F → Water Hex Map - F 330° Ending - Water 180° 3 8


Generated with v11.1.11