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Setup for 4 Player a Game of Quest for El Dorado

Generated on 10/28/2025 5:48:19 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=f55a2258a30944cf8ce2f314e02778c7

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Player Setup

Player Color Starting Spot
Blue 1 (Starting player)
Red 2
Yellow 3
White 4
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + tavern + 28 cave tokens in stacks of 4
Map Traverse Score: 440
Difficulty: Difficult
Map Difficulty Score: 190.4

9 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 7 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave 
A Player 1 - Blue Player 2 - Red Player 3 - Yellow Player 4 - White Player Number T X L V R I Jungle Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Hex Map - T 180° (3x) 75 37 6 6 3 2 9 1 0 10 0 0 0
3 Hex Map - X 180° (3x) 69 37 15 7 0 1 3 1 0 7 3 0 0
4 Hex Map - L 180° (3x) 69 37 26 3 2 1 2 3 0 0 0 0 0
5 Hex Map - V 180° (3x) 73 37 6 22 3 1 0 1 0 4 0 0 0
6 16 Space Strip - R 300° (5x) 33 16 6 0 3 0 6 1 0 0 0 0 0
7 Hex Map - I 60° (1x) 79 37 17 6 5 1 6 1 1 0 0 0 0
8 Ending - Jungle 90° (2x) 0 3 3 0 0 0 0 0 0 0 0 0 0
9 Tavern - Sand 180° (3x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 440 244 105
43%
47
19%
17
7%
7
3%
34
14%
9
4%
1
0%
21
9%
3
1%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 Hex Map - T (456, -312) 180° (3x) 60°, 180° 75.0
3 Hex Map - X (911, -1) 180° (3x) 120° 69.0
4 Hex Map - L (1367, -313) 180° (3x) 120° 69.0
5 Hex Map - V (1823, -625) 180° (3x) 120° 73.0
6 16 Space Strip - R (2161, -819) 300° (5x) 120° 33.0
7 Hex Map - I (2499, -1018) 60° (1x) 90° 79.0
8 Ending - Jungle (2869, -1018) 90° (2x) - -
9 Tavern - Sand (456, -662) 180° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → T Starting - A 120° Hex Map - T 300° 5 8
2 T → X Hex Map - T 60° Hex Map - X 240° 7 10
3 X → L Hex Map - X 120° Hex Map - L 300° 5 9
4 L → V Hex Map - L 120° Hex Map - V 300° 7 12
5 T → Sand Hex Map - T 180° Tavern - Sand 6 7
6 V → R Hex Map - V 120° 16 Space Strip - R 300° 4 7
7 R → I 16 Space Strip - R 120° Hex Map - I 300° 6 11
8 I → Jungle Hex Map - I 90° Ending - Jungle 300° 3 6


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