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Setup for 3 Player a Game of Quest for El Dorado

Generated on 12/11/2025 5:07:09 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=f69d23bf813243feb68dc0a1115e298b

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Player Setup

Player Color Starting Spot
Yellow 1 (Starting player)
Red 2
Blue 3
Generate and render a Very Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 10 tiles + 4 blockades
Map Traverse Score: 527
Difficulty: Very Difficult
Map Difficulty Score: 645.4

14 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
A Player 1 - Yellow Player 2 - Red Player 3 - Blue Player Number L Jungle Blockade 1 M Jungle Blockade 5 Q C E Rubble Blockade 3 O H I Water Blockade 4 Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 43 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Jungle Blockade 1 240° (4x) 1 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - L 180° (3x) 70 37 26 3 2 1 2 3 0 0 0 0 0
4 Blockade - Jungle Blockade 5 240° (4x) 2 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - M 240° (4x) 92 37 18 4 8 1 2 1 3 0 0 0 0
6 16 Space Strip - Q 300° (5x) 26 16 7 3 0 0 3 0 3 0 0 0 0
7 Hex Map - C 120° (2x) 42 37 6 12 0 1 9 0 9 0 0 0 0
8 Blockade - Rubble Blockade 3 240° (4x) 1 1 0 0 0 0 0 0 1 0 0 0 0
9 Hex Map - E 0° (0x) 71 37 15 4 4 1 4 1 8 0 0 0 0
10 16 Space Strip - O 60° (1x) 38 16 3 2 3 0 4 0 4 0 0 0 0
11 Hex Map - H 180° (3x) 60 37 12 10 0 1 14 0 0 0 0 0 0
12 Blockade - Water Blockade 4 240° (4x) 1 1 0 1 0 0 0 0 0 0 0 0 0
13 Hex Map - I 0° (0x) 80 37 17 6 5 1 6 1 1 0 0 0 0
14 Ending - Water 90° (2x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 527 298 132
44%
51
17%
23
8%
7
2%
49
16%
7
2%
29
10%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 43.0
2 Blockade - Jungle Blockade 1 (299, 6) 240° (4x) on top -
3 Hex Map - L (409, 389) 180° (3x) 60° 70.0
4 Blockade - Jungle Blockade 5 (616, 551) 240° (4x) on top -
5 Hex Map - M (726, 934) 240° (4x) 60° 92.0
6 16 Space Strip - Q (1202, 1130) 300° (5x) 60° 26.0
7 Hex Map - C (1730, 1243) 120° (2x) 60° 42.0
8 Blockade - Rubble Blockade 3 (2075, 1171) 240° (4x) on top -
9 Hex Map - E (2185, 1554) 0° (0x) 60° 71.0
10 16 Space Strip - O (2343, 2059) 60° (1x) 60° 38.0
11 Hex Map - H (2646, 2328) 180° (3x) 60° 60.0
12 Blockade - Water Blockade 4 (2899, 2412) 240° (4x) on top -
13 Hex Map - I (3009, 2795) 0° (0x) 90° 80.0
14 Ending - Water (3379, 2795) 90° (2x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → L Starting - A 60° Hex Map - L 240° 5 9
2 L → M Hex Map - L 60° Hex Map - M 240° 1 3
3 M → Q Hex Map - M 60° 16 Space Strip - Q 240° 3 5
4 Q → C 16 Space Strip - Q 60° Hex Map - C 240° 1 3
5 C → E Hex Map - C 60° Hex Map - E 240° 5 6
6 E → O Hex Map - E 60° 16 Space Strip - O 240° 1 2
7 O → H 16 Space Strip - O 60° Hex Map - H 240° 7 13
8 H → I Hex Map - H 60° Hex Map - I 240° 3 6
9 I → Water Hex Map - I 90° Ending - Water 300° 2 4


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