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Setup for 2-Player a Game of Quest for El Dorado

Generated on 6/14/2026 7:21:34 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=f6a65918265240c2b76008e9f4e9903a

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Player Setup

Player Color Starting Spots
Yellow 1 & 3 (Starting player)
Red 2 & 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + 4 blockades + 20 cave tokens in stacks of 4
Map Traverse Score: 407
Difficulty: Difficult
Map Difficulty Score: 183.4

12 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
B Player 1 - Yellow Player 2 - Red Player 3 - Yellow Player 4 - Red Player Number J Rubble Blockade 3 M Jungle Blockade 1 Q F H Sand Blockade 2 K Rubble Blockade 6 Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Rubble Blockade 3 240° (4x) 1 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - J 240° (4x) 58 37 6 9 1 1 10 1 9 0 0 0 0
4 Blockade - Jungle Blockade 1 300° (5x) 1 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - M 300° (5x) 91 37 18 4 8 1 2 1 3 0 0 0 0
6 16 Space Strip - Q 300° (5x) 26 16 7 3 0 0 3 0 3 0 0 0 0
7 Hex Map - F 60° (1x) 69 37 12 8 3 1 3 2 8 0 0 0 0
8 Blockade - Sand Blockade 2 240° (4x) 1 1 0 0 0 0 1 0 0 0 0 0 0
9 Hex Map - H 60° (1x) 59 37 12 10 0 1 14 0 0 0 0 0 0
10 Blockade - Rubble Blockade 6 180° (3x) 2 1 0 0 0 0 0 0 1 0 0 0 0
11 Hex Map - K 240° (4x) 62 37 33 1 0 0 1 2 0 0 0 0 0
12 Ending - Water 330° (6x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 407 245 116
47%
42
17%
12
5%
5
2%
38
16%
7
3%
25
10%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 37.0
2 Blockade - Rubble Blockade 3 (437, -228) 240° (4x) on top -
3 Hex Map - J (547, 155) 240° (4x) 120° 58.0
4 Blockade - Jungle Blockade 1 (980, -104) 300° (5x) on top -
5 Hex Map - M (1095, -1) 300° (5x) 120° 91.0
6 16 Space Strip - Q (1433, -195) 300° (5x) 60° 26.0
7 Hex Map - F (1915, -4) 60° (1x) 60° 69.0
8 Blockade - Sand Blockade 2 (2352, -232) 240° (4x) on top -
9 Hex Map - H (2462, 151) 60° (1x) 59.0
10 Blockade - Rubble Blockade 6 (2459, 169) 180° (3x) on top -
11 Hex Map - K (2327, 694) 240° (4x) 330° 62.0
12 Ending - Water (2142, 1016) 330° (6x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → J Starting - B 60° Hex Map - J 240° 5 6
2 J → M Hex Map - J 120° Hex Map - M 300° 5 6
3 M → Q Hex Map - M 120° 16 Space Strip - Q 300° 8 11
4 Q → F 16 Space Strip - Q 60° Hex Map - F 240° 3 7
5 F → H Hex Map - F 60° Hex Map - H 240° 2 5
6 H → K Hex Map - H Hex Map - K 180° 5 10
7 K → Water Hex Map - K 330° Ending - Water 180° 3 8


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