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Setup for 2 Player a Game of Quest for El Dorado

Generated on 11/30/2025 8:02:15 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=f718f07039e04822ac43f3ba932efb66

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Player Setup

Player Color Starting Spots
Blue 1 & 3 (Starting player)
Yellow 2 & 4
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + 4 blockades + 20 cave tokens in stacks of 4
Map Traverse Score: 422
Difficulty: Very Difficult
Map Difficulty Score: 259.5

12 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
A Player 1 - Blue Player 2 - Yellow Player 3 - Blue Player 4 - Yellow Player Number K Rubble Blockade 6 D Jungle Blockade 5 J Rubble Blockade 3 P M G Jungle Blockade 1 Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Rubble Blockade 6 240° (4x) 2 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - K 0° (0x) 62 37 33 1 0 0 1 2 0 0 0 0 0
4 Blockade - Jungle Blockade 5 240° (4x) 2 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - D 180° (3x) 68 37 19 11 3 1 3 0 0 0 0 0 0
6 Blockade - Rubble Blockade 3 240° (4x) 1 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - J 300° (5x) 58 37 6 9 1 1 10 1 9 0 0 0 0
8 16 Space Strip - P 60° (1x) 26 16 2 12 0 0 0 0 2 0 0 0 0
9 Hex Map - M 300° (5x) 91 37 18 4 8 1 2 1 3 0 0 0 0
10 Blockade - Jungle Blockade 1 0° (0x) 1 1 1 0 0 0 0 0 0 0 0 0 0
11 Hex Map - G 300° (5x) 69 37 17 0 3 1 13 1 2 0 0 0 0
12 Ending - Water 210° (4x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 422 245 123
50%
43
18%
16
7%
5
2%
34
14%
6
2%
18
7%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 Blockade - Rubble Blockade 6 (299, 6) 240° (4x) on top -
3 Hex Map - K (409, 389) 0° (0x) 60° 62.0
4 Blockade - Jungle Blockade 5 (754, 317) 240° (4x) on top -
5 Hex Map - D (864, 700) 180° (3x) 60° 68.0
6 Blockade - Rubble Blockade 3 (1255, 550) 240° (4x) on top -
7 Hex Map - J (1365, 933) 300° (5x) 120° 58.0
8 16 Space Strip - P (1661, 424) 60° (1x) 120° 26.0
9 Hex Map - M (1964, -87) 300° (5x) 180° 91.0
10 Blockade - Jungle Blockade 1 (2322, -605) 0° (0x) on top -
11 Hex Map - G (2190, -630) 300° (5x) 210° 69.0
12 Ending - Water (2005, -952) 210° (4x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → K Starting - A 60° Hex Map - K 240° 5 8
2 K → D Hex Map - K 60° Hex Map - D 240° 5 13
3 D → J Hex Map - D 60° Hex Map - J 240° 7 9
4 J → P Hex Map - J 120° 16 Space Strip - P 300° 1 2
5 P → M 16 Space Strip - P 120° Hex Map - M 300° 1 2
6 M → G Hex Map - M 180° Hex Map - G 3 4
7 G → Water Hex Map - G 210° Ending - Water 60° 2 4


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