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Setup for 4-Player a Game of Quest for El Dorado

Generated on 8/22/2026 1:09:33 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=f71b79f766804211bc6dab047c624bf3

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Player Setup

Player Color Starting Spot
Red 1 (Starting player)
White 2
Blue 3
Yellow 4
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + tavern + 24 cave tokens in stacks of 4
Map Traverse Score: 445
Difficulty: Difficult
Map Difficulty Score: 221.7

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 6 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave 
A Player 1 - Red Player 2 - White Player 3 - Blue Player 4 - Yellow Player Number L U S W P R E Jungle Rubble

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Hex Map - L 240° (4x) 69 37 26 3 2 1 2 3 0 0 0 0 0
3 Hex Map - U 180° (3x) 77 37 9 9 4 1 9 0 0 2 3 0 0
4 Hex Map - S 60° (1x) 55 37 11 8 0 1 11 1 0 2 3 0 0
5 Hex Map - W 0° (0x) 73 37 11 8 3 1 4 0 1 7 2 0 0
6 16 Space Strip - P 300° (5x) 26 16 2 12 0 0 0 0 2 0 0 0 0
7 16 Space Strip - R 300° (5x) 33 16 6 0 3 0 6 1 0 0 0 0 0
8 Hex Map - E 120° (2x) 70 37 15 4 4 1 4 1 8 0 0 0 0
9 Ending - Jungle 150° (3x) 0 3 3 0 0 0 0 0 0 0 0 0 0
10 Tavern - Rubble 300° (5x) 3 3 0 0 0 0 0 0 3 0 0 0 0
TOTALS: 445 260 109
42%
47
18%
17
7%
6
2%
41
16%
7
3%
14
5%
11
4%
8
3%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 Hex Map - L (501, 233) 240° (4x) 120°, 300° 69.0
3 Hex Map - U (957, -79) 180° (3x) 60° 77.0
4 Hex Map - S (1412, 232) 60° (1x) 120° 55.0
5 Hex Map - W (1914, -2) 0° (0x) 120° 73.0
6 16 Space Strip - P (2298, -118) 300° (5x) 120° 26.0
7 16 Space Strip - R (2519, -192) 300° (5x) 120° 33.0
8 Hex Map - E (2857, -391) 120° (2x) 150° 70.0
9 Ending - Jungle (3042, -713) 150° (3x) - -
10 Tavern - Rubble (201, 411) 300° (5x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → L Starting - A 60° Hex Map - L 240° 7 10
2 L → U Hex Map - L 120° Hex Map - U 300° 6 11
3 U → S Hex Map - U 60° Hex Map - S 240° 7 9
4 S → W Hex Map - S 120° Hex Map - W 300° 6 10
5 L → Rubble Hex Map - L 300° Tavern - Rubble 120° 6 11
6 W → P Hex Map - W 120° 16 Space Strip - P 300° 6 14
7 P → R 16 Space Strip - P 120° 16 Space Strip - R 300° 7 13
8 R → E 16 Space Strip - R 120° Hex Map - E 300° 4 6
9 E → Jungle Hex Map - E 150° Ending - Jungle 3 6


Generated with v11.2.9