Show QR Code with a link to this game setup

Setup for 4-Player a Game of Quest for El Dorado

Generated on 4/26/2026 11:43:56 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=f7cd7ae2d1bd48c084d79c89c2bfe4fb

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games

Player Setup

Player Color Starting Spot
Yellow 1 (Starting player)
Red 2
Blue 3
White 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 5 blockades + 20 cave tokens in stacks of 4
Map Traverse Score: 452
Difficulty: Very Difficult
Map Difficulty Score: 791.3

14 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
A Player 1 - Yellow Player 2 - Red Player 3 - Blue Player 4 - White Player Number H Jungle Blockade 1 D Water Blockade 4 O J K Rubble Blockade 3 N Sand Blockade 2 E Rubble Blockade 6 Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Jungle Blockade 1 240° (4x) 1 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - H 240° (4x) 59 37 12 10 0 1 14 0 0 0 0 0 0
4 Blockade - Water Blockade 4 240° (4x) 1 1 0 1 0 0 0 0 0 0 0 0 0
5 Hex Map - D 240° (4x) 68 37 19 11 3 1 3 0 0 0 0 0 0
6 16 Space Strip - O 0° (0x) 38 16 3 2 3 0 4 0 4 0 0 0 0
7 Hex Map - J 60° (1x) 58 37 6 9 1 1 10 1 9 0 0 0 0
8 Blockade - Rubble Blockade 3 120° (2x) 1 1 0 0 0 0 0 0 1 0 0 0 0
9 Hex Map - K 120° (2x) 62 37 33 1 0 0 1 2 0 0 0 0 0
10 Blockade - Sand Blockade 2 60° (1x) 1 1 0 0 0 0 1 0 0 0 0 0 0
11 Hex Map - N 120° (2x) 49 37 18 9 0 0 10 0 0 0 0 0 0
12 Blockade - Rubble Blockade 6 0° (0x) 2 1 0 0 0 0 0 0 1 0 0 0 0
13 Hex Map - E 0° (0x) 70 37 15 4 4 1 4 1 8 0 0 0 0
14 Ending - Water 210° (4x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 452 283 133
47%
53
19%
12
4%
5
2%
52
18%
5
2%
23
8%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 Blockade - Jungle Blockade 1 (529, -384) 240° (4x) on top -
3 Hex Map - H (639, -1) 240° (4x) 60° 59.0
4 Blockade - Water Blockade 4 (846, 161) 240° (4x) on top -
5 Hex Map - D (956, 544) 240° (4x) 300° 68.0
6 16 Space Strip - O (596, 934) 0° (0x) 240° 38.0
7 Hex Map - J (47, 856) 60° (1x) 300° 58.0
8 Blockade - Rubble Blockade 3 (108, 1015) 120° (2x) on top -
9 Hex Map - K (-271, 1402) 120° (2x) 240° 62.0
10 Blockade - Sand Blockade 2 (-259, 828) 60° (1x) on top -
11 Hex Map - N (-634, 935) 120° (2x) 180° 49.0
12 Blockade - Rubble Blockade 6 (-276, 417) 0° (0x) on top -
13 Hex Map - E (-408, 392) 0° (0x) 210° 70.0
14 Ending - Water (-593, 70) 210° (4x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → H Starting - A 60° Hex Map - H 240° 1 3
2 H → D Hex Map - H 60° Hex Map - D 240° 1 4
3 D → O Hex Map - D 300° 16 Space Strip - O 120° 1 3
4 O → J 16 Space Strip - O 240° Hex Map - J 60° 3 4
5 J → K Hex Map - J 300° Hex Map - K 120° 1 2
6 K → N Hex Map - K 240° Hex Map - N 60° 3 5
7 N → E Hex Map - N 180° Hex Map - E 3 4
8 E → Water Hex Map - E 210° Ending - Water 60° 2 4


Generated with v11.1.9