Show QR Code with a link to this game setup

Setup for 3-Player a Game of Quest for El Dorado

Generated on 8/16/2026 4:45:33 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=f832bf120f744f8db3ea43f0f7393688

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games

Player Setup

Player Color Starting Spot
White 1 (Starting player)
Blue 2
Yellow 3
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 4 blockades
Map Traverse Score: 446
Difficulty: Difficult
Map Difficulty Score: 216.3

13 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
A Player 1 - White Player 2 - Blue Player 3 - Yellow Player Number E Sand Blockade 2 G Rubble Blockade 6 R P I N Water Blockade 4 D Jungle Blockade 1 Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 43 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Sand Blockade 2 300° (5x) 1 1 0 0 0 0 1 0 0 0 0 0 0
3 Hex Map - E 0° (0x) 71 37 15 4 4 1 4 1 8 0 0 0 0
4 Blockade - Rubble Blockade 6 300° (5x) 2 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - G 60° (1x) 70 37 17 0 3 1 13 1 2 0 0 0 0
6 16 Space Strip - R 180° (3x) 33 16 6 0 3 0 6 1 0 0 0 0 0
7 16 Space Strip - P 60° (1x) 26 16 2 12 0 0 0 0 2 0 0 0 0
8 Hex Map - I 60° (1x) 80 37 17 6 5 1 6 1 1 0 0 0 0
9 Blockade - Water Blockade 4 120° (2x) 1 1 0 1 0 0 0 0 0 0 0 0 0
10 Hex Map - N 180° (3x) 49 37 18 9 0 0 10 0 0 0 0 0 0
11 Blockade - Jungle Blockade 1 60° (1x) 1 1 1 0 0 0 0 0 0 0 0 0 0
12 Hex Map - D 120° (2x) 69 37 19 11 3 1 3 0 0 0 0 0 0
13 Ending - Water 270° (5x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 446 261 121
46%
49
19%
19
7%
5
2%
48
18%
5
2%
14
5%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 43.0
2 Blockade - Sand Blockade 2 (433, -259) 300° (5x) on top -
3 Hex Map - E (548, -156) 0° (0x) 120° 71.0
4 Blockade - Rubble Blockade 6 (843, -649) 300° (5x) on top -
5 Hex Map - G (958, -546) 60° (1x) 70.0
6 16 Space Strip - R (1141, -156) 180° (3x) 60° 33.0
7 16 Space Strip - P (1437, 36) 60° (1x) 26.0
8 Hex Map - I (1238, 539) 60° (1x) 300° 80.0
9 Blockade - Water Blockade 4 (1207, 542) 120° (2x) on top -
10 Hex Map - N (828, 929) 180° (3x) 240° 49.0
11 Blockade - Jungle Blockade 1 (748, 511) 60° (1x) on top -
12 Hex Map - D (373, 618) 120° (2x) 270° 69.0
13 Ending - Water (3, 618) 270° (5x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → E Starting - A 120° Hex Map - E 300° 5 6
2 E → G Hex Map - E 120° Hex Map - G 300° 3 4
3 G → R Hex Map - G 16 Space Strip - R 180° 4 6
4 R → P 16 Space Strip - R 60° 16 Space Strip - P 240° 4 8
5 P → I 16 Space Strip - P Hex Map - I 180° 3 6
6 I → N Hex Map - I 300° Hex Map - N 120° 5 8
7 N → D Hex Map - N 240° Hex Map - D 60° 7 10
8 D → Water Hex Map - D 270° Ending - Water 120° 3 7


Generated with v11.2.9