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Setup for 2-Player a Game of Quest for El Dorado

Generated on 3/7/2026 11:19:29 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=f85af5ae93c24976ae78ef433d6e9c99

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Player Setup

Player Color Starting Spots
Blue 1 & 3 (Starting player)
Red 2 & 4
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 10 tiles + 24 cave tokens in stacks of 4
Map Traverse Score: 477
Difficulty: Moderate
Map Difficulty Score: 161.3

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 6 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave 
A Player 1 - Blue Player 2 - Red Player 3 - Blue Player 4 - Red Player Number N I G R P L C F Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Hex Map - N 0° (0x) 49 37 18 9 0 0 10 0 0 0 0 0 0
3 Hex Map - I 180° (3x) 79 37 17 6 5 1 6 1 1 0 0 0 0
4 Hex Map - G 300° (5x) 69 37 17 0 3 1 13 1 2 0 0 0 0
5 16 Space Strip - R 300° (5x) 33 16 6 0 3 0 6 1 0 0 0 0 0
6 16 Space Strip - P 300° (5x) 26 16 2 12 0 0 0 0 2 0 0 0 0
7 Hex Map - L 60° (1x) 69 37 26 3 2 1 2 3 0 0 0 0 0
8 Hex Map - C 60° (1x) 41 37 6 12 0 1 9 0 9 0 0 0 0
9 Hex Map - F 120° (2x) 69 37 12 8 3 1 3 2 8 0 0 0 0
10 Ending - Jungle 30° (1x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 477 294 133
45%
53
18%
17
6%
6
2%
54
18%
9
3%
22
7%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 Hex Map - N (456, -312) 0° (0x) 180° 49.0
3 Hex Map - I (409, -855) 180° (3x) 120° 79.0
4 Hex Map - G (957, -1011) 300° (5x) 120° 69.0
5 16 Space Strip - R (1341, -1127) 300° (5x) 120° 33.0
6 16 Space Strip - P (1608, -1123) 300° (5x) 120° 26.0
7 Hex Map - L (1992, -1244) 60° (1x) 60° 69.0
8 Hex Map - C (2493, -1011) 60° (1x) 41.0
9 Hex Map - F (2631, -468) 120° (2x) 30° 69.0
10 Ending - Jungle (2816, -146) 30° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → N Starting - A 120° Hex Map - N 300° 7 8
2 N → I Hex Map - N 180° Hex Map - I 7 10
3 I → G Hex Map - I 120° Hex Map - G 300° 5 6
4 G → R Hex Map - G 120° 16 Space Strip - R 300° 5 7
5 R → P 16 Space Strip - R 120° 16 Space Strip - P 300° 5 11
6 P → L 16 Space Strip - P 120° Hex Map - L 300° 7 15
7 L → C Hex Map - L 60° Hex Map - C 240° 7 10
8 C → F Hex Map - C Hex Map - F 180° 5 6
9 F → Jungle Hex Map - F 30° Ending - Jungle 240° 3 6


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