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Setup for 2-Player a Game of Quest for El Dorado

Generated on 3/8/2026 4:09:13 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=f89015e356bb4f14bdfc10a98a77bb24

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Player Setup

Player Color Starting Spots
Red 1 & 3 (Starting player)
Blue 2 & 4
Generate and render a Very Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 10 tiles + 4 blockades
Map Traverse Score: 506
Difficulty: Very Difficult
Map Difficulty Score: 351.1

14 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
A Player 1 - Red Player 2 - Blue Player 3 - Red Player 4 - Blue Player Number N Water Blockade 4 G Rubble Blockade 6 O F R J D Jungle Blockade 1 L Sand Blockade 2 Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 43 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Water Blockade 4 300° (5x) 1 1 0 1 0 0 0 0 0 0 0 0 0
3 Hex Map - N 240° (4x) 49 37 18 9 0 0 10 0 0 0 0 0 0
4 Blockade - Rubble Blockade 6 300° (5x) 2 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - G 60° (1x) 70 37 17 0 3 1 13 1 2 0 0 0 0
6 16 Space Strip - O 180° (3x) 38 16 3 2 3 0 4 0 4 0 0 0 0
7 Hex Map - F 300° (5x) 70 37 12 8 3 1 3 2 8 0 0 0 0
8 16 Space Strip - R 60° (1x) 33 16 6 0 3 0 6 1 0 0 0 0 0
9 Hex Map - J 180° (3x) 59 37 6 9 1 1 10 1 9 0 0 0 0
10 Blockade - Jungle Blockade 1 180° (3x) 1 1 1 0 0 0 0 0 0 0 0 0 0
11 Hex Map - D 0° (0x) 69 37 19 11 3 1 3 0 0 0 0 0 0
12 Blockade - Sand Blockade 2 240° (4x) 1 1 0 0 0 0 1 0 0 0 0 0 0
13 Hex Map - L 240° (4x) 70 37 26 3 2 1 2 3 0 0 0 0 0
14 Ending - Water 90° (2x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 506 298 134
45%
49
16%
19
6%
6
2%
57
19%
9
3%
24
8%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 43.0
2 Blockade - Water Blockade 4 (525, -103) 300° (5x) on top -
3 Hex Map - N (640, 0) 240° (4x) 120° 49.0
4 Blockade - Rubble Blockade 6 (1073, -259) 300° (5x) on top -
5 Hex Map - G (1188, -156) 60° (1x) 70.0
6 16 Space Strip - O (1280, 234) 180° (3x) 60° 38.0
7 Hex Map - F (1735, 466) 300° (5x) 60° 70.0
8 16 Space Strip - R (1939, 893) 60° (1x) 33.0
9 Hex Map - J (1649, 1396) 180° (3x) 59.0
10 Blockade - Jungle Blockade 1 (1737, 1414) 180° (3x) on top -
11 Hex Map - D (1605, 1939) 0° (0x) 60° 69.0
12 Blockade - Sand Blockade 2 (2042, 1711) 240° (4x) on top -
13 Hex Map - L (2152, 2094) 240° (4x) 90° 70.0
14 Ending - Water (2522, 2094) 90° (2x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → N Starting - A 120° Hex Map - N 300° 1 2
2 N → G Hex Map - N 120° Hex Map - G 300° 5 6
3 G → O Hex Map - G 16 Space Strip - O 180° 6 9
4 O → F 16 Space Strip - O 60° Hex Map - F 240° 4 6
5 F → R Hex Map - F 60° 16 Space Strip - R 240° 3 4
6 R → J 16 Space Strip - R Hex Map - J 180° 1 2
7 J → D Hex Map - J Hex Map - D 180° 7 10
8 D → L Hex Map - D 60° Hex Map - L 240° 4 8
9 L → Water Hex Map - L 90° Ending - Water 300° 3 9


Generated with v9.4.3