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Setup for 4-Player a Game of Quest for El Dorado

Generated on 3/15/2026 4:14:22 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=f8d901a85d3145b489befbc8feff3f73

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Player Setup

Player Color Starting Spot
Yellow 1 (Starting player)
Blue 2
White 3
Red 4
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 1 blockades
Map Traverse Score: 316
Difficulty: Very Difficult
Map Difficulty Score: 232.8

8 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
A Player 1 - Yellow Player 2 - Blue Player 3 - White Player 4 - Red Player Number Q D I Jungle Blockade 5 P G Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 43 37 26 3 1 1 5 1 0 0 0 0 0
2 16 Space Strip - Q 0° (0x) 26 16 7 3 0 0 3 0 3 0 0 0 0
3 Hex Map - D 300° (5x) 69 37 19 11 3 1 3 0 0 0 0 0 0
4 Blockade - Jungle Blockade 5 180° (3x) 2 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - I 180° (3x) 80 37 17 6 5 1 6 1 1 0 0 0 0
6 16 Space Strip - P 120° (2x) 26 16 2 12 0 0 0 0 2 0 0 0 0
7 Hex Map - G 180° (3x) 70 37 17 0 3 1 13 1 2 0 0 0 0
8 Ending - Water 30° (1x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 316 184 89
48%
38
21%
12
7%
4
2%
30
16%
3
2%
8
4%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 43.0
2 16 Space Strip - Q (406, -312) 0° (0x) 120° 26.0
3 Hex Map - D (815, -624) 300° (5x) 69.0
4 Blockade - Jungle Blockade 5 (903, -606) 180° (3x) on top -
5 Hex Map - I (771, -81) 180° (3x) 60° 80.0
6 16 Space Strip - P (1155, 271) 120° (2x) 60° 26.0
7 Hex Map - G (1637, 462) 180° (3x) 30° 70.0
8 Ending - Water (1822, 784) 30° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → Q Starting - A 120° 16 Space Strip - Q 300° 3 5
2 Q → D 16 Space Strip - Q 120° Hex Map - D 300° 2 7
3 D → I Hex Map - D Hex Map - I 180° 5 10
4 I → P Hex Map - I 60° 16 Space Strip - P 240° 4 8
5 P → G 16 Space Strip - P 60° Hex Map - G 240° 3 6
6 G → Water Hex Map - G 30° Ending - Water 240° 3 6


Generated with v11.1.1