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Setup for 2-Player a Game of Quest for El Dorado

Generated on 4/12/2026 2:33:16 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=f8f19b0db76e4ab09eb762635a4ff9a1

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Player Setup

Player Color Starting Spots
Red 1 & 3 (Starting player)
Blue 2 & 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 5 blockades
Map Traverse Score: 388
Difficulty: Easy
Map Difficulty Score: 123.6

12 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
B Player 1 - Red Player 2 - Blue Player 3 - Red Player 4 - Blue Player Number F Rubble Blockade 6 G Rubble Blockade 3 M Water Blockade 4 L Sand Blockade 2 C Jungle Blockade 1 Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 38 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Rubble Blockade 6 240° (4x) 2 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - F 240° (4x) 70 37 12 8 3 1 3 2 8 0 0 0 0
4 Blockade - Rubble Blockade 3 240° (4x) 1 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - G 0° (0x) 70 37 17 0 3 1 13 1 2 0 0 0 0
6 Blockade - Water Blockade 4 120° (2x) 1 1 0 1 0 0 0 0 0 0 0 0 0
7 Hex Map - M 300° (5x) 92 37 18 4 8 1 2 1 3 0 0 0 0
8 Blockade - Sand Blockade 2 120° (2x) 1 1 0 0 0 0 1 0 0 0 0 0 0
9 Hex Map - L 60° (1x) 70 37 26 3 2 1 2 3 0 0 0 0 0
10 Blockade - Jungle Blockade 1 60° (1x) 1 1 1 0 0 0 0 0 0 0 0 0 0
11 Hex Map - C 300° (5x) 42 37 6 12 0 1 9 0 9 0 0 0 0
12 Ending - Jungle 270° (5x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 388 230 110
48%
32
14%
16
7%
6
3%
34
15%
8
3%
24
10%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 38.0
2 Blockade - Rubble Blockade 6 (299, 6) 240° (4x) on top -
3 Hex Map - F (409, 389) 240° (4x) 60° 70.0
4 Blockade - Rubble Blockade 3 (708, 395) 240° (4x) on top -
5 Hex Map - G (818, 778) 0° (0x) 300° 70.0
6 Blockade - Water Blockade 4 (787, 781) 120° (2x) on top -
7 Hex Map - M (408, 1168) 300° (5x) 300° 92.0
8 Blockade - Sand Blockade 2 (239, 937) 120° (2x) on top -
9 Hex Map - L (-140, 1324) 60° (1x) 240° 70.0
10 Blockade - Jungle Blockade 1 (-312, 1062) 60° (1x) on top -
11 Hex Map - C (-687, 1169) 300° (5x) 270° 42.0
12 Ending - Jungle (-1057, 1169) 270° (5x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → F Starting - B 60° Hex Map - F 240° 2 3
2 F → G Hex Map - F 60° Hex Map - G 240° 5 8
3 G → M Hex Map - G 300° Hex Map - M 120° 5 6
4 M → L Hex Map - M 300° Hex Map - L 120° 5 9
5 L → C Hex Map - L 240° Hex Map - C 60° 5 8
6 C → Jungle Hex Map - C 270° Ending - Jungle 120° 3 6


Generated with v11.1.5