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Setup for 2-Player a Game of Quest for El Dorado

Generated on 11/1/2026 11:39:23 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=f9721059472848fca5cf0d501143f615

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Player Setup

Player Color Starting Spots
Red 1 & 3 (Starting player)
Blue 2 & 4
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 3 blockades + 20 cave tokens in stacks of 4
Map Traverse Score: 472
Difficulty: Very Difficult
Map Difficulty Score: 229.3

12 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
B Player 1 - Red Player 2 - Blue Player 3 - Red Player 4 - Blue Player Number R K F Jungle Blockade 5 O I M Sand Blockade 2 H Water Blockade 4 Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 16 Space Strip - R 300° (5x) 33 16 6 0 3 0 6 1 0 0 0 0 0
3 Hex Map - K 300° (5x) 62 37 33 1 0 0 1 2 0 0 0 0 0
4 Blockade - Jungle Blockade 5 0° (0x) 2 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - F 60° (1x) 69 37 12 8 3 1 3 2 8 0 0 0 0
6 16 Space Strip - O 60° (1x) 38 16 3 2 3 0 4 0 4 0 0 0 0
7 Hex Map - I 0° (0x) 79 37 17 6 5 1 6 1 1 0 0 0 0
8 Blockade - Sand Blockade 2 300° (5x) 1 1 0 0 0 0 1 0 0 0 0 0 0
9 Hex Map - M 180° (3x) 91 37 18 4 8 1 2 1 3 0 0 0 0
10 Blockade - Water Blockade 4 300° (5x) 1 1 0 1 0 0 0 0 0 0 0 0 0
11 Hex Map - H 240° (4x) 59 37 12 10 0 1 14 0 0 0 0 0 0
12 Ending - Jungle 90° (2x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 472 260 132
51%
36
14%
22
8%
5
2%
41
16%
8
3%
16
6%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 16 Space Strip - R (338, -194) 300° (5x) 180° 33.0
3 Hex Map - K (128, -705) 300° (5x) 180° 62.0
4 Blockade - Jungle Blockade 5 (213, -1223) 0° (0x) on top -
5 Hex Map - F (81, -1248) 60° (1x) 180° 69.0
6 16 Space Strip - O (13, -1757) 60° (1x) 180° 38.0
7 Hex Map - I (225, -2268) 0° (0x) 120° 79.0
8 Blockade - Sand Blockade 2 (612, -2605) 300° (5x) on top -
9 Hex Map - M (727, -2502) 180° (3x) 120° 91.0
10 Blockade - Water Blockade 4 (1114, -2839) 300° (5x) on top -
11 Hex Map - H (1229, -2736) 240° (4x) 90° 59.0
12 Ending - Jungle (1599, -2736) 90° (2x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → R Starting - B 120° 16 Space Strip - R 300° 6 8
2 R → K 16 Space Strip - R 180° Hex Map - K 0° 3 6
3 K → F Hex Map - K 180° Hex Map - F 0° 7 12
4 F → O Hex Map - F 180° 16 Space Strip - O 0° 3 7
5 O → I 16 Space Strip - O 180° Hex Map - I 0° 3 4
6 I → M Hex Map - I 120° Hex Map - M 300° 3 4
7 M → H Hex Map - M 120° Hex Map - H 300° 5 9
8 H → Jungle Hex Map - H 90° Ending - Jungle 300° 3 7


Generated with v11.2.9