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Setup for 4-Player a Game of Quest for El Dorado

Generated on 7/7/2026 5:15:43 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=f9ce0689237c4099b8977e2eae765479

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Player Setup

Player Color Starting Spot
White 1 (Starting player)
Yellow 2
Red 3
Blue 4
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + 16 cave tokens in stacks of 4
Map Traverse Score: 385
Difficulty: Very Difficult
Map Difficulty Score: 384.0

8 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 4 Cave Spaces on the map:
Cave Cave Cave Cave 
A Player 1 - White Player 2 - Yellow Player 3 - Red Player 4 - Blue Player Number K G F Q M P Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Hex Map - K 240° (4x) 62 37 33 1 0 0 1 2 0 0 0 0 0
3 Hex Map - G 60° (1x) 69 37 17 0 3 1 13 1 2 0 0 0 0
4 Hex Map - F 0° (0x) 69 37 12 8 3 1 3 2 8 0 0 0 0
5 16 Space Strip - Q 120° (2x) 26 16 7 3 0 0 3 0 3 0 0 0 0
6 Hex Map - M 0° (0x) 91 37 18 4 8 1 2 1 3 0 0 0 0
7 16 Space Strip - P 0° (0x) 26 16 2 12 0 0 0 0 2 0 0 0 0
8 Ending - Water 30° (1x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 385 220 115
52%
34
15%
15
7%
4
2%
27
12%
7
3%
18
8%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 Hex Map - K (364, -468) 240° (4x) 120° 62.0
3 Hex Map - G (866, -702) 60° (1x) 69.0
4 Hex Map - F (1004, -159) 0° (0x) 60° 69.0
5 16 Space Strip - Q (1434, 115) 120° (2x) 26.0
6 Hex Map - M (1368, 623) 0° (0x) 60° 91.0
7 16 Space Strip - P (1866, 784) 0° (0x) 30° 26.0
8 Ending - Water (2096, 951) 30° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → K Starting - A 120° Hex Map - K 300° 7 11
2 K → G Hex Map - K 120° Hex Map - G 300° 6 10
3 G → F Hex Map - G Hex Map - F 180° 6 9
4 F → Q Hex Map - F 60° 16 Space Strip - Q 240° 4 7
5 Q → M 16 Space Strip - Q Hex Map - M 180° 4 6
6 M → P Hex Map - M 60° 16 Space Strip - P 240° 1 5
7 P → Water 16 Space Strip - P 30° Ending - Water 240° 3 9


Generated with v11.2.8