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Setup for 4-Player a Game of Quest for El Dorado

Generated on 8/21/2026 2:08:39 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=fad63c65db21432b9c365f067650421b

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Player Setup

Player Color Starting Spot
White 1 (Starting player)
Red 2
Blue 3
Yellow 4
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 3 blockades
Map Traverse Score: 328
Difficulty: Very Difficult
Map Difficulty Score: 230.2

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
B Player 1 - White Player 2 - Red Player 3 - Blue Player 4 - Yellow Player Number D Rubble Blockade 3 K Sand Blockade 2 J Jungle Blockade 5 P F Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 38 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Rubble Blockade 3 240° (4x) 1 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - D 60° (1x) 69 37 19 11 3 1 3 0 0 0 0 0 0
4 Blockade - Sand Blockade 2 180° (3x) 1 1 0 0 0 0 1 0 0 0 0 0 0
5 Hex Map - K 240° (4x) 62 37 33 1 0 0 1 2 0 0 0 0 0
6 Blockade - Jungle Blockade 5 180° (3x) 2 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - J 60° (1x) 59 37 6 9 1 1 10 1 9 0 0 0 0
8 16 Space Strip - P 0° (0x) 26 16 2 12 0 0 0 0 2 0 0 0 0
9 Hex Map - F 120° (2x) 70 37 12 8 3 1 3 2 8 0 0 0 0
10 Ending - Jungle 30° (1x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 328 207 103
50%
45
22%
7
3%
4
2%
22
11%
6
3%
20
10%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 38.0
2 Blockade - Rubble Blockade 3 (437, -228) 240° (4x) on top -
3 Hex Map - D (547, 155) 60° (1x) 69.0
4 Blockade - Sand Blockade 2 (908, 173) 180° (3x) on top -
5 Hex Map - K (776, 698) 240° (4x) 62.0
6 Blockade - Jungle Blockade 5 (773, 716) 180° (3x) on top -
7 Hex Map - J (641, 1241) 60° (1x) 60° 59.0
8 16 Space Strip - P (1047, 1558) 0° (0x) 60° 26.0
9 Hex Map - F (1640, 1556) 120° (2x) 30° 70.0
10 Ending - Jungle (1825, 1878) 30° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → D Starting - B 60° Hex Map - D 240° 5 6
2 D → K Hex Map - D Hex Map - K 180° 3 5
3 K → J Hex Map - K Hex Map - J 180° 5 7
4 J → P Hex Map - J 60° 16 Space Strip - P 240° 3 4
5 P → F 16 Space Strip - P 60° Hex Map - F 240° 1 3
6 F → Jungle Hex Map - F 30° Ending - Jungle 240° 3 6


Generated with v11.2.9