Show QR Code with a link to this game setup

Setup for 3-Player a Game of Quest for El Dorado

Generated on 9/19/2026 12:38:46 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=fb1a94cfc3df443eb2e9740c6953a719

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games

Player Setup

Player Color Starting Spot
Blue 1 (Starting player)
Yellow 2
White 3
Generate and render a Very Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 10 tiles + 4 blockades + 20 cave tokens in stacks of 4
Map Traverse Score: 486
Difficulty: Very Difficult
Map Difficulty Score: 572.4

14 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
A Player 1 - Blue Player 2 - Yellow Player 3 - White Player Number Q D E Water Blockade 4 P I H Jungle Blockade 5 K Jungle Blockade 1 N Rubble Blockade 3 Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 16 Space Strip - Q 60° (1x) 26 16 7 3 0 0 3 0 3 0 0 0 0
3 Hex Map - D 300° (5x) 68 37 19 11 3 1 3 0 0 0 0 0 0
4 Blockade - Water Blockade 4 180° (3x) 1 1 0 1 0 0 0 0 0 0 0 0 0
5 Hex Map - E 300° (5x) 70 37 15 4 4 1 4 1 8 0 0 0 0
6 16 Space Strip - P 180° (3x) 26 16 2 12 0 0 0 0 2 0 0 0 0
7 Hex Map - I 60° (1x) 79 37 17 6 5 1 6 1 1 0 0 0 0
8 Blockade - Jungle Blockade 5 240° (4x) 2 1 1 0 0 0 0 0 0 0 0 0 0
9 Hex Map - H 120° (2x) 59 37 12 10 0 1 14 0 0 0 0 0 0
10 Blockade - Jungle Blockade 1 180° (3x) 1 1 1 0 0 0 0 0 0 0 0 0 0
11 Hex Map - K 60° (1x) 62 37 33 1 0 0 1 2 0 0 0 0 0
12 Blockade - Rubble Blockade 3 120° (2x) 1 1 0 0 0 0 0 0 1 0 0 0 0
13 Hex Map - N 180° (3x) 49 37 18 9 0 0 10 0 0 0 0 0 0
14 Ending - Jungle 330° (6x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 486 298 154
52%
60
20%
13
4%
5
2%
46
15%
5
2%
15
5%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 16 Space Strip - Q (434, -275) 60° (1x) 120° 26.0
3 Hex Map - D (921, -474) 300° (5x) 68.0
4 Blockade - Water Blockade 4 (1191, -456) 180° (3x) on top -
5 Hex Map - E (1059, 69) 300° (5x) 60° 70.0
6 16 Space Strip - P (1557, 230) 180° (3x) 60° 26.0
7 Hex Map - I (1966, 540) 60° (1x) 60° 79.0
8 Blockade - Jungle Blockade 5 (2495, 156) 240° (4x) on top -
9 Hex Map - H (2605, 539) 120° (2x) 59.0
10 Blockade - Jungle Blockade 1 (2420, 557) 180° (3x) on top -
11 Hex Map - K (2288, 1082) 60° (1x) 300° 62.0
12 Blockade - Rubble Blockade 3 (2303, 1163) 120° (2x) on top -
13 Hex Map - N (1924, 1550) 180° (3x) 330° 49.0
14 Ending - Jungle (1739, 1872) 330° (6x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → Q Starting - A 120° 16 Space Strip - Q 300° 4 6
2 Q → D 16 Space Strip - Q 120° Hex Map - D 300° 3 8
3 D → E Hex Map - D Hex Map - E 180° 4 6
4 E → P Hex Map - E 60° 16 Space Strip - P 240° 4 7
5 P → I 16 Space Strip - P 60° Hex Map - I 240° 3 4
6 I → H Hex Map - I 60° Hex Map - H 240° 1 3
7 H → K Hex Map - H Hex Map - K 180° 1 3
8 K → N Hex Map - K 300° Hex Map - N 120° 3 6
9 N → Jungle Hex Map - N 330° Ending - Jungle 180° 3 6


Generated with v11.2.9