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Setup for 3-Player a Game of Quest for El Dorado

Generated on 10/9/2026 2:49:18 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=fb37a9985f4d4c588a7b911676e8b1f9

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Player Setup

Player Color Starting Spot
White 1 (Starting player)
Blue 2
Red 3
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + 4 blockades + 24 cave tokens in stacks of 4
Map Traverse Score: 404
Difficulty: Difficult
Map Difficulty Score: 208.6

12 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 6 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave 
A Player 1 - White Player 2 - Blue Player 3 - Red Player Number O M C Jungle Blockade 1 F Rubble Blockade 6 H Jungle Blockade 5 J Sand Blockade 2 Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 16 Space Strip - O 0° (0x) 38 16 3 2 3 0 4 0 4 0 0 0 0
3 Hex Map - M 300° (5x) 91 37 18 4 8 1 2 1 3 0 0 0 0
4 Blockade - Jungle Blockade 1 300° (5x) 1 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - C 300° (5x) 41 37 6 12 0 1 9 0 9 0 0 0 0
6 Blockade - Rubble Blockade 6 240° (4x) 2 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - F 240° (4x) 69 37 12 8 3 1 3 2 8 0 0 0 0
8 Blockade - Jungle Blockade 5 240° (4x) 2 1 1 0 0 0 0 0 0 0 0 0 0
9 Hex Map - H 300° (5x) 59 37 12 10 0 1 14 0 0 0 0 0 0
10 Blockade - Sand Blockade 2 240° (4x) 1 1 0 0 0 0 1 0 0 0 0 0 0
11 Hex Map - J 240° (4x) 58 37 6 9 1 1 10 1 9 0 0 0 0
12 Ending - Jungle 90° (2x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 404 245 88
36%
48
20%
16
7%
6
2%
48
20%
5
2%
34
14%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 16 Space Strip - O (406, 317) 0° (0x) 120° 38.0
3 Hex Map - M (769, -73) 300° (5x) 120° 91.0
4 Blockade - Jungle Blockade 1 (1156, -410) 300° (5x) on top -
5 Hex Map - C (1271, -307) 300° (5x) 60° 41.0
6 Blockade - Rubble Blockade 6 (1524, -223) 240° (4x) on top -
7 Hex Map - F (1634, 160) 240° (4x) 60° 69.0
8 Blockade - Jungle Blockade 5 (1887, 244) 240° (4x) on top -
9 Hex Map - H (1997, 627) 300° (5x) 60° 59.0
10 Blockade - Sand Blockade 2 (2434, 399) 240° (4x) on top -
11 Hex Map - J (2544, 782) 240° (4x) 90° 58.0
12 Ending - Jungle (2914, 782) 90° (2x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → O Starting - A 60° 16 Space Strip - O 240° 4 5
2 O → M 16 Space Strip - O 120° Hex Map - M 300° 3 4
3 M → C Hex Map - M 120° Hex Map - C 300° 7 8
4 C → F Hex Map - C 60° Hex Map - F 240° 2 3
5 F → H Hex Map - F 60° Hex Map - H 240° 3 8
6 H → J Hex Map - H 60° Hex Map - J 240° 5 9
7 J → Jungle Hex Map - J 90° Ending - Jungle 300° 3 6


Generated with v11.2.9