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Setup for 4-Player a Game of Quest for El Dorado

Generated on 7/4/2026 3:34:06 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=fb897ee7bb60450589463b6fe6303df8

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Player Setup

Player Color Starting Spot
Red 1 (Starting player)
Yellow 2
Blue 3
White 4
Generate and render a Very Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 12 tiles + 6 blockades + tavern + 36 cave tokens in stacks of 4
Map Traverse Score: 631
Difficulty: Very Difficult
Map Difficulty Score: 716.8

19 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 9 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave Cave Cave 
A Player 1 - Red Player 2 - Yellow Player 3 - Blue Player 4 - White Player Number X Water Blockade 4 U Sand Blockade 2 S Rubble Blockade 3 E Jungle Blockade 5 Q I L Rubble Blockade 6 C Jungle Blockade 1 G P Jungle Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Water Blockade 4 300° (5x) 1 1 0 1 0 0 0 0 0 0 0 0 0
3 Hex Map - X 240° (4x) 69 37 15 7 0 1 3 1 0 7 3 0 0
4 Blockade - Sand Blockade 2 0° (0x) 1 1 0 0 0 0 1 0 0 0 0 0 0
5 Hex Map - U 300° (5x) 77 37 9 9 4 1 9 0 0 2 3 0 0
6 Blockade - Rubble Blockade 3 240° (4x) 1 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - S 240° (4x) 55 37 11 8 0 1 11 1 0 2 3 0 0
8 Blockade - Jungle Blockade 5 180° (3x) 2 1 1 0 0 0 0 0 0 0 0 0 0
9 Hex Map - E 120° (2x) 70 37 15 4 4 1 4 1 8 0 0 0 0
10 16 Space Strip - Q 0° (0x) 26 16 7 3 0 0 3 0 3 0 0 0 0
11 Hex Map - I 0° (0x) 79 37 17 6 5 1 6 1 1 0 0 0 0
12 Blockade - Rubble Blockade 6 180° (3x) 2 1 0 0 0 0 0 0 1 0 0 0 0
13 Hex Map - L 180° (3x) 69 37 26 3 2 1 2 3 0 0 0 0 0
14 Blockade - Jungle Blockade 1 120° (2x) 1 1 1 0 0 0 0 0 0 0 0 0 0
15 Hex Map - C 240° (4x) 41 37 6 12 0 1 9 0 9 0 0 0 0
16 Hex Map - G 300° (5x) 69 37 17 0 3 1 13 1 2 0 0 0 0
17 16 Space Strip - P 300° (5x) 26 16 2 12 0 0 0 0 2 0 0 0 0
18 Ending - Jungle 210° (4x) 0 3 3 0 0 0 0 0 0 0 0 0 0
19 Tavern - Sand 60° (1x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 631 377 156
41%
68
18%
19
5%
9
2%
69
18%
9
2%
27
7%
11
3%
9
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 Blockade - Water Blockade 4 (387, -337) 300° (5x) on top -
3 Hex Map - X (502, -234) 240° (4x) 180°, 60° 69.0
4 Blockade - Sand Blockade 2 (860, -752) 0° (0x) on top -
5 Hex Map - U (728, -777) 300° (5x) 60° 77.0
6 Blockade - Rubble Blockade 3 (1165, -1005) 240° (4x) on top -
7 Hex Map - S (1275, -622) 240° (4x) 55.0
8 Blockade - Jungle Blockade 5 (1363, -604) 180° (3x) on top -
9 Hex Map - E (1231, -79) 120° (2x) 60° 70.0
10 16 Space Strip - Q (1775, 4) 0° (0x) 26.0
11 Hex Map - I (1683, 392) 0° (0x) 79.0
12 Blockade - Rubble Blockade 6 (2044, 410) 180° (3x) on top -
13 Hex Map - L (1912, 935) 180° (3x) 300° 69.0
14 Blockade - Jungle Blockade 1 (1651, 548) 120° (2x) on top -
15 Hex Map - C (1272, 935) 240° (4x) 300° 41.0
16 Hex Map - G (770, 1169) 300° (5x) 240° 69.0
17 16 Space Strip - P (377, 819) 300° (5x) 210° 26.0
18 Ending - Jungle (217, 533) 210° (4x) - -
19 Tavern - Sand (802, -56) 60° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → X Starting - A 120° Hex Map - X 300° 7 10
2 X → U Hex Map - X 180° Hex Map - U 3 7
3 U → S Hex Map - U 60° Hex Map - S 240° 5 7
4 S → E Hex Map - S Hex Map - E 180° 7 9
5 E → Q Hex Map - E 60° 16 Space Strip - Q 240° 3 5
6 X → Sand Hex Map - X 60° Tavern - Sand 240° 6 12
7 Q → I 16 Space Strip - Q Hex Map - I 180° 7 10
8 I → L Hex Map - I Hex Map - L 180° 3 6
9 L → C Hex Map - L 300° Hex Map - C 120° 1 3
10 C → G Hex Map - C 300° Hex Map - G 120° 7 8
11 G → P Hex Map - G 240° 16 Space Strip - P 60° 3 4
12 P → Jungle 16 Space Strip - P 210° Ending - Jungle 60° 3 8


Generated with v11.2.8