Show QR Code with a link to this game setup

Setup for 2-Player a Game of Quest for El Dorado

Generated on 10/11/2026 4:16:14 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=fc0f21eae5e745d8bc75049dfd9c5129

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games

Player Setup

Player Color Starting Spots
Red 1 & 3 (Starting player)
White 2 & 4
Generate and render a Very Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 10 tiles + 4 blockades + 20 cave tokens in stacks of 4
Map Traverse Score: 443
Difficulty: Very Difficult
Map Difficulty Score: 310.2

14 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
B Player 1 - Red Player 2 - White Player 3 - Red Player 4 - White Player Number F Jungle Blockade 5 J Rubble Blockade 3 P C Q K G Rubble Blockade 6 N Water Blockade 4 Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Jungle Blockade 5 240° (4x) 2 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - F 180° (3x) 69 37 12 8 3 1 3 2 8 0 0 0 0
4 Blockade - Rubble Blockade 3 180° (3x) 1 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - J 180° (3x) 58 37 6 9 1 1 10 1 9 0 0 0 0
6 16 Space Strip - P 240° (4x) 26 16 2 12 0 0 0 0 2 0 0 0 0
7 Hex Map - C 60° (1x) 41 37 6 12 0 1 9 0 9 0 0 0 0
8 16 Space Strip - Q 120° (2x) 26 16 7 3 0 0 3 0 3 0 0 0 0
9 Hex Map - K 180° (3x) 62 37 33 1 0 0 1 2 0 0 0 0 0
10 Blockade - Rubble Blockade 6 180° (3x) 2 1 0 0 0 0 0 0 1 0 0 0 0
11 Hex Map - G 300° (5x) 69 37 17 0 3 1 13 1 2 0 0 0 0
12 Blockade - Water Blockade 4 240° (4x) 1 1 0 1 0 0 0 0 0 0 0 0 0
13 Hex Map - N 60° (1x) 49 37 18 9 0 0 10 0 0 0 0 0 0
14 Ending - Jungle 30° (1x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 443 298 132
44%
59
20%
7
2%
5
2%
53
18%
7
2%
35
12%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 37.0
2 Blockade - Jungle Blockade 5 (437, -228) 240° (4x) on top -
3 Hex Map - F (547, 155) 180° (3x) 0° 69.0
4 Blockade - Rubble Blockade 3 (908, 173) 180° (3x) on top -
5 Hex Map - J (776, 698) 180° (3x) 60° 58.0
6 16 Space Strip - P (1072, 969) 240° (4x) 0° 26.0
7 Hex Map - C (873, 1472) 60° (1x) 60° 41.0
8 16 Space Strip - Q (1395, 1590) 120° (2x) 60° 26.0
9 Hex Map - K (1877, 1781) 180° (3x) 0° 62.0
10 Blockade - Rubble Blockade 6 (1874, 1799) 180° (3x) on top -
11 Hex Map - G (1742, 2324) 300° (5x) 60° 69.0
12 Blockade - Water Blockade 4 (2225, 2018) 240° (4x) on top -
13 Hex Map - N (2335, 2401) 60° (1x) 30° 49.0
14 Ending - Jungle (2520, 2723) 30° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → F Starting - B 60° Hex Map - F 240° 5 6
2 F → J Hex Map - F 0° Hex Map - J 180° 3 5
3 J → P Hex Map - J 60° 16 Space Strip - P 240° 7 12
4 P → C 16 Space Strip - P 0° Hex Map - C 180° 3 4
5 C → Q Hex Map - C 60° 16 Space Strip - Q 240° 1 3
6 Q → K 16 Space Strip - Q 60° Hex Map - K 240° 3 7
7 K → G Hex Map - K 0° Hex Map - G 180° 5 8
8 G → N Hex Map - G 60° Hex Map - N 240° 3 4
9 N → Jungle Hex Map - N 30° Ending - Jungle 240° 3 6


Generated with v11.2.9