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Setup for 2-Player a Game of Quest for El Dorado

Generated on 10/8/2026 10:22:31 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=fd66fd21cbdc482eb61a30eb5739c5e6

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Player Setup

Player Color Starting Spots
Blue 1 & 3 (Starting player)
Red 2 & 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 16 cave tokens in stacks of 4
Map Traverse Score: 309
Difficulty: Easy
Map Difficulty Score: 81.2

7 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 4 Cave Spaces on the map:
Cave Cave Cave Cave 
B Player 1 - Blue Player 2 - Red Player 3 - Blue Player 4 - Red Player Number N Q E J L Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Hex Map - N 120° (2x) 49 37 18 9 0 0 10 0 0 0 0 0 0
3 16 Space Strip - Q 120° (2x) 26 16 7 3 0 0 3 0 3 0 0 0 0
4 Hex Map - E 60° (1x) 70 37 15 4 4 1 4 1 8 0 0 0 0
5 Hex Map - J 60° (1x) 58 37 6 9 1 1 10 1 9 0 0 0 0
6 Hex Map - L 0° (0x) 69 37 26 3 2 1 2 3 0 0 0 0 0
7 Ending - Water 330° (6x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 309 204 99
49%
35
17%
7
3%
4
2%
33
16%
6
3%
20
10%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 Hex Map - N (502, -234) 120° (2x) 120° 49.0
3 16 Space Strip - Q (932, -272) 120° (2x) 60° 26.0
4 Hex Map - E (1368, -3) 60° (1x) 60° 70.0
5 Hex Map - J (1823, 308) 60° (1x) 0° 58.0
6 Hex Map - L (1870, 851) 0° (0x) 330° 69.0
7 Ending - Water (1685, 1173) 330° (6x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → N Starting - B 120° Hex Map - N 300° 7 8
2 N → Q Hex Map - N 120° 16 Space Strip - Q 300° 5 7
3 Q → E 16 Space Strip - Q 60° Hex Map - E 240° 3 5
4 E → J Hex Map - E 60° Hex Map - J 240° 7 9
5 J → L Hex Map - J 0° Hex Map - L 180° 6 9
6 L → Water Hex Map - L 330° Ending - Water 180° 3 7


Generated with v11.2.9