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Setup for 2-Player a Game of Quest for El Dorado

Generated on 8/10/2026 4:23:10 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=fe0c592a3a8e405880bd96c91d581c5c

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Player Setup

Player Color Starting Spots
White 1 & 3 (Starting player)
Blue 2 & 4
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 10 tiles + 24 cave tokens in stacks of 4
Map Traverse Score: 516
Difficulty: Difficult
Map Difficulty Score: 198.3

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 6 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave 
B Player 1 - White Player 2 - Blue Player 3 - White Player 4 - Blue Player Number J D E H O M R K Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Hex Map - J 120° (2x) 58 37 6 9 1 1 10 1 9 0 0 0 0
3 Hex Map - D 120° (2x) 68 37 19 11 3 1 3 0 0 0 0 0 0
4 Hex Map - E 0° (0x) 70 37 15 4 4 1 4 1 8 0 0 0 0
5 Hex Map - H 120° (2x) 59 37 12 10 0 1 14 0 0 0 0 0 0
6 16 Space Strip - O 0° (0x) 38 16 3 2 3 0 4 0 4 0 0 0 0
7 Hex Map - M 60° (1x) 91 37 18 4 8 1 2 1 3 0 0 0 0
8 16 Space Strip - R 0° (0x) 33 16 6 0 3 0 6 1 0 0 0 0 0
9 Hex Map - K 0° (0x) 62 37 33 1 0 0 1 2 0 0 0 0 0
10 Ending - Water 150° (3x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 516 294 139
47%
48
16%
22
7%
6
2%
48
16%
7
2%
24
8%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 Hex Map - J (456, -312) 120° (2x) 180° 58.0
3 Hex Map - D (500, -855) 120° (2x) 180° 68.0
4 Hex Map - E (635, -1398) 0° (0x) 180° 70.0
5 Hex Map - H (770, -1941) 120° (2x) 180° 59.0
6 16 Space Strip - O (951, -2331) 0° (0x) 180° 38.0
7 Hex Map - M (859, -2721) 60° (1x) 180° 91.0
8 16 Space Strip - R (767, -3111) 0° (0x) 180° 33.0
9 Hex Map - K (948, -3501) 0° (0x) 150° 62.0
10 Ending - Water (1133, -3823) 150° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → J Starting - B 120° Hex Map - J 300° 7 9
2 J → D Hex Map - J 180° Hex Map - D 7 10
3 D → E Hex Map - D 180° Hex Map - E 5 10
4 E → H Hex Map - E 180° Hex Map - H 6 10
5 H → O Hex Map - H 180° 16 Space Strip - O 7 13
6 O → M 16 Space Strip - O 180° Hex Map - M 6 8
7 M → R Hex Map - M 180° 16 Space Strip - R 4 6
8 R → K 16 Space Strip - R 180° Hex Map - K 4 7
9 K → Water Hex Map - K 150° Ending - Water 3 7


Generated with v11.2.9