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Setup for 3-Player a Game of Quest for El Dorado

Generated on 5/15/2026 6:25:50 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=fe6eb74590c3446381066c7719fe96bb

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Player Setup

Player Color Starting Spot
Red 1 (Starting player)
Blue 2
Yellow 3
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 3 blockades + tavern + 20 cave tokens in stacks of 4
Map Traverse Score: 341
Difficulty: Moderate
Map Difficulty Score: 147.2

11 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
B Player 1 - Red Player 2 - Blue Player 3 - Yellow Player Number E Jungle Blockade 5 X Sand Blockade 2 R V S Water Blockade 4 Jungle Rubble

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Jungle Blockade 5 240° (4x) 2 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - E 180° (3x) 70 37 15 4 4 1 4 1 8 0 0 0 0
4 Blockade - Sand Blockade 2 180° (3x) 1 1 0 0 0 0 1 0 0 0 0 0 0
5 Hex Map - X 300° (5x) 69 37 15 7 0 1 3 1 0 7 3 0 0
6 16 Space Strip - R 240° (4x) 33 16 6 0 3 0 6 1 0 0 0 0 0
7 Hex Map - V 120° (2x) 73 37 6 22 3 1 0 1 0 4 0 0 0
8 Blockade - Water Blockade 4 300° (5x) 1 1 0 1 0 0 0 0 0 0 0 0 0
9 Hex Map - S 0° (0x) 55 37 11 8 0 1 11 1 0 2 3 0 0
10 Ending - Jungle 150° (3x) 0 3 3 0 0 0 0 0 0 0 0 0 0
11 Tavern - Rubble 120° (2x) 3 3 0 0 0 0 0 0 3 0 0 0 0
TOTALS: 341 210 84
40%
46
22%
10
5%
5
2%
29
14%
6
3%
11
5%
13
6%
6
3%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 37.0
2 Blockade - Jungle Blockade 5 (299, 6) 240° (4x) on top -
3 Hex Map - E (409, 389) 180° (3x) 0°, 120° 70.0
4 Blockade - Sand Blockade 2 (679, 407) 180° (3x) on top -
5 Hex Map - X (547, 932) 300° (5x) 60° 69.0
6 16 Space Strip - R (751, 1359) 240° (4x) 60° 33.0
7 Hex Map - V (1192, 1394) 120° (2x) 120° 73.0
8 Blockade - Water Blockade 4 (1625, 1135) 300° (5x) on top -
9 Hex Map - S (1740, 1238) 0° (0x) 150° 55.0
10 Ending - Jungle (1925, 916) 150° (3x) - -
11 Tavern - Rubble (709, 211) 120° (2x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → E Starting - B 60° Hex Map - E 240° 5 6
2 E → X Hex Map - E Hex Map - X 180° 3 6
3 X → R Hex Map - X 60° 16 Space Strip - R 240° 3 4
4 R → V 16 Space Strip - R 60° Hex Map - V 240° 4 7
5 V → S Hex Map - V 120° Hex Map - S 300° 4 6
6 E → Rubble Hex Map - E 120° Tavern - Rubble 300° 6 7
7 S → Jungle Hex Map - S 150° Ending - Jungle 3 7


Generated with v11.1.11