Show QR Code with a link to this game setup

Setup for 2 Player a Game of Quest for El Dorado

Generated on 10/27/2025 1:38:39 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=ffd0f0d658844c4a98fadbf5d9e335df

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games

Player Setup

Player Color Starting Spots
Blue 1 & 3 (Starting player)
Red 2 & 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + 4 blockades + 16 cave tokens in stacks of 4
Map Traverse Score: 380
Difficulty: Very Difficult
Map Difficulty Score: 415.1

12 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 4 Cave Spaces on the map:
Cave Cave Cave Cave 
A Player 1 - Blue Player 2 - Red Player 3 - Blue Player 4 - Red Player Number D Jungle Blockade 1 F Water Blockade 4 P N H Rubble Blockade 3 K Jungle Blockade 5 Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Jungle Blockade 1 240° (4x) 1 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - D 0° (0x) 68 37 19 11 3 1 3 0 0 0 0 0 0
4 Blockade - Water Blockade 4 240° (4x) 1 1 0 1 0 0 0 0 0 0 0 0 0
5 Hex Map - F 180° (3x) 69 37 12 8 3 1 3 2 8 0 0 0 0
6 16 Space Strip - P 300° (5x) 26 16 2 12 0 0 0 0 2 0 0 0 0
7 Hex Map - N 120° (2x) 49 37 18 9 0 0 10 0 0 0 0 0 0
8 Blockade - Rubble Blockade 3 240° (4x) 1 1 0 0 0 0 0 0 1 0 0 0 0
9 Hex Map - H 240° (4x) 59 37 12 10 0 1 14 0 0 0 0 0 0
10 Blockade - Jungle Blockade 5 240° (4x) 2 1 1 0 0 0 0 0 0 0 0 0 0
11 Hex Map - K 240° (4x) 62 37 33 1 0 0 1 2 0 0 0 0 0
12 Ending - Jungle 90° (2x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 380 245 127
52%
55
22%
7
3%
4
2%
36
15%
5
2%
11
4%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 Blockade - Jungle Blockade 1 (207, 162) 240° (4x) on top -
3 Hex Map - D (317, 545) 0° (0x) 60° 68.0
4 Blockade - Water Blockade 4 (524, 707) 240° (4x) on top -
5 Hex Map - F (634, 1090) 180° (3x) 120° 69.0
6 16 Space Strip - P (972, 896) 300° (5x) 60° 26.0
7 Hex Map - N (1454, 1087) 120° (2x) 60° 49.0
8 Blockade - Rubble Blockade 3 (1661, 1249) 240° (4x) on top -
9 Hex Map - H (1771, 1632) 240° (4x) 60° 59.0
10 Blockade - Jungle Blockade 5 (2254, 1326) 240° (4x) on top -
11 Hex Map - K (2364, 1709) 240° (4x) 90° 62.0
12 Ending - Jungle (2734, 1709) 90° (2x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → D Starting - A 60° Hex Map - D 240° 1 2
2 D → F Hex Map - D 60° Hex Map - F 240° 1 4
3 F → P Hex Map - F 120° 16 Space Strip - P 300° 8 16
4 P → R 16 Space Strip - P 60° 16 Space Strip - R 240° 1 2
5 P → N 16 Space Strip - P 60° Hex Map - N 240° 3 4
6 N → H Hex Map - N 60° Hex Map - H 240° 1 2
7 H → K Hex Map - H 60° Hex Map - K 240° 3 6
8 K → Jungle Hex Map - K 90° Ending - Jungle 300° 3 8


Generated with v7.3.3