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Setup for 3 Player a Game of Quest for El Dorado

Generated on 5/4/2024 11:42:32 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=040c941e93de43cabd326167108d8cc0

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Player Setup

Player Color Starting Spot
Red 1 (Starting player)
Blue 2
Yellow 3
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 3 blockades + 16 cave tokens in stacks of 4
Map Traverse Score: 367
Difficulty: Very Difficult
Map Difficulty Score: 388.5

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 4 Cave Spaces on the map:
Cave  Cave  Cave  Cave  
B Player 1 - Red Player 2 - Blue Player 3 - Yellow Player Number Q I G Sand Blockade 2 M Jungle Blockade 1 K Rubble Blockade 3 Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 16 Space Strip - Q 60° (1x) 26 16 7 3 0 0 3 0 3 0 0 0 0
3 Hex Map - I 240° (4x) 79 37 17 6 5 1 6 1 1 0 0 0 0
4 Blockade - Sand Blockade 2 180° (3x) 1 1 0 0 0 0 1 0 0 0 0 0 0
5 Hex Map - G 240° (4x) 69 37 17 0 3 1 13 1 2 0 0 0 0
6 Blockade - Jungle Blockade 1 120° (2x) 1 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - M 180° (3x) 91 37 18 4 8 1 2 1 3 0 0 0 0
8 Blockade - Rubble Blockade 3 180° (3x) 1 1 0 0 0 0 0 0 1 0 0 0 0
9 Hex Map - K 300° (5x) 62 37 33 1 0 0 1 2 0 0 0 0 0
10 Ending - Water 330° (6x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 367 207 120
58%
21
10%
16
8%
4
2%
30
14%
6
3%
10
5%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 16 Space Strip - Q (480, -197) 60° (1x) 120° 26.0
3 Hex Map - I (967, -396) 240° (4x) 79.0
4 Blockade - Sand Blockade 2 (1237, -378) 180° (3x) on top -
5 Hex Map - G (1105, 147) 240° (4x) 300° 69.0
6 Blockade - Jungle Blockade 1 (936, -84) 120° (2x) on top -
7 Hex Map - M (557, 303) 180° (3x) 91.0
8 Blockade - Rubble Blockade 3 (554, 321) 180° (3x) on top -
9 Hex Map - K (422, 846) 300° (5x) 330° 62.0
10 Ending - Water (237, 1168) 330° (6x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → Q Starting - B 120° 16 Space Strip - Q 300° 3 5
2 Q → I 16 Space Strip - Q 120° Hex Map - I 300° 3 7
3 I → G Hex Map - I Hex Map - G 180° 5 6
4 G → M Hex Map - G 300° Hex Map - M 120° 3 4
5 M → F Hex Map - M 240° Hex Map - F 60° 1 5
6 M → O Hex Map - M 240° 16 Space Strip - O 60° 3 8
7 M → K Hex Map - M Hex Map - K 180° 5 8
8 K → Water Hex Map - K 330° Ending - Water 180° 3 8


Generated with v6.1.10