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Setup for 4 Player a Game of Quest for El Dorado

Generated on 5/8/2024 7:32:29 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=053ec03ac2574006b0fe98e5a7b85450

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Player Setup

Player Color Starting Spot
Blue 1 (Starting player)
Yellow 2
White 3
Red 4
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + tavern + 28 cave tokens in stacks of 4
Map Traverse Score: 452
Difficulty: Difficult
Map Difficulty Score: 190.1

9 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 7 Cave Spaces on the map:
Cave  Cave  Cave  Cave  Cave  Cave  Cave  
B Player 1 - Blue Player 2 - Yellow Player 3 - White Player 4 - Red Player Number J S X V G M Jungle Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Hex Map - J 240° (4x) 58 37 6 9 1 1 10 1 9 0 0 0 0
3 Hex Map - S 240° (4x) 55 37 11 8 0 1 11 1 0 2 3 0 0
4 Hex Map - X 0° (0x) 69 37 15 7 0 1 3 1 0 7 3 0 0
5 Hex Map - V 180° (3x) 73 37 6 22 3 1 0 1 0 4 0 0 0
6 Hex Map - G 240° (4x) 69 37 17 0 3 1 13 1 2 0 0 0 0
7 Hex Map - M 240° (4x) 91 37 18 4 8 1 2 1 3 0 0 0 0
8 Ending - Jungle 210° (4x) 0 3 3 0 0 0 0 0 0 0 0 0 0
9 Tavern - Sand 180° (3x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 452 265 103
39%
54
20%
15
6%
7
3%
46
17%
7
3%
14
5%
13
5%
6
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 Hex Map - J (456, -312) 240° (4x) 60°, 180° 58.0
3 Hex Map - S (957, -79) 240° (4x) 60° 55.0
4 Hex Map - X (1458, 154) 0° (0x) 120° 69.0
5 Hex Map - V (1960, -80) 180° (3x) 120° 73.0
6 Hex Map - G (2462, -314) 240° (4x) 180° 69.0
7 Hex Map - M (2506, -857) 240° (4x) 210° 91.0
8 Ending - Jungle (2321, -1179) 210° (4x) - -
9 Tavern - Sand (456, -662) 180° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → J Starting - B 120° Hex Map - J 300° 7 9
2 J → S Hex Map - J 60° Hex Map - S 240° 7 10
3 S → X Hex Map - S 60° Hex Map - X 240° 7 14
4 X → V Hex Map - X 120° Hex Map - V 300° 7 10
5 J → Sand Hex Map - J 180° Tavern - Sand 6 7
6 V → G Hex Map - V 120° Hex Map - G 300° 5 7
7 G → M Hex Map - G 180° Hex Map - M 3 4
8 M → Jungle Hex Map - M 210° Ending - Jungle 60° 3 6


Generated with v6.1.15