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Setup for 4 Player a Game of Quest for El Dorado

Generated on 5/7/2024 9:59:53 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=0f13b2d9536442258c34e1d89f4abea7

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Player Setup

Player Color Starting Spot
Yellow 1 (Starting player)
Red 2
White 3
Blue 4

Map Name: Swim for It!

Source Name: BGG User 1qwerty - Set 2
Is Valid: Yes
Number of Tiles: 9 tiles + 20 cave tokens in stacks of 4
Map Traverse Score: 411
Difficulty: Difficult
Map Difficulty Score: 178.7

9 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
A Player 1 - Yellow Player 2 - Red Player 3 - White Player 4 - Blue Player Number J P E L R H N Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 240° (4x) 43 37 26 3 1 1 5 1 0 0 0 0 0
2 Hex Map - J 240° (4x) 59 37 6 9 1 1 10 1 9 0 0 0 0
3 16 Space Strip - P 0° (0x) 26 16 2 12 0 0 0 0 2 0 0 0 0
4 Hex Map - E 300° (5x) 71 37 15 4 4 1 4 1 8 0 0 0 0
5 Hex Map - L 180° (3x) 70 37 26 3 2 1 2 3 0 0 0 0 0
6 16 Space Strip - R 60° (1x) 33 16 6 0 3 0 6 1 0 0 0 0 0
7 Hex Map - H 300° (5x) 60 37 12 10 0 1 14 0 0 0 0 0 0
8 Hex Map - N 120° (2x) 49 37 18 9 0 0 10 0 0 0 0 0 0
9 Ending - Water 210° (4x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 411 257 111
43%
53
21%
11
4%
5
2%
51
20%
7
3%
19
7%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 240° (4x) 300° 43.0
2 Hex Map - J (-502, 234) 240° (4x) 240°, 300° 59.0
3 16 Space Strip - P (-959, 0) 0° (0x) - -
4 Hex Map - E (-912, 624) 300° (5x) 240° 71.0
5 Hex Map - L (-1367, 313) 180° (3x) 240° 70.0
6 16 Space Strip - R (-1710, 116) 60° (1x) 240° 33.0
7 Hex Map - H (-2092, -5) 300° (5x) 240° 60.0
8 Hex Map - N (-2547, -316) 120° (2x) 210° 49.0
9 Ending - Water (-2732, -638) 210° (4x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → J Starting - A 300° Hex Map - J 120° 7 8
2 J → P Hex Map - J 240° 16 Space Strip - P 60° 4 7
3 J → E Hex Map - J 300° Hex Map - E 120° 3 4
4 E → L Hex Map - E 240° Hex Map - L 60° 7 11
5 L → R Hex Map - L 240° 16 Space Strip - R 60° 6 12
6 R → H 16 Space Strip - R 240° Hex Map - H 60° 5 10
7 H → N Hex Map - H 240° Hex Map - N 60° 7 11
8 N → Water Hex Map - N 210° Ending - Water 60° 3 6


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