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Setup for 2 Player a Game of Quest for El Dorado

Generated on 3/28/2024 10:55:13 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=186c5090502f43b3b9ec58832d4da281

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Player Setup

Player Color Starting Spots
Blue 1 & 3 (Starting player)
White 2 & 4
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 10 tiles + tavern + 32 cave tokens in stacks of 4
Map Traverse Score: 575
Difficulty: Difficult
Map Difficulty Score: 217.4

11 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 8 Cave Spaces on the map:
Cave  Cave  Cave  Cave  Cave  Cave  Cave  Cave  
A Player 1 - Blue Player 2 - White Player 3 - Blue Player 4 - White Player Number S H V X O I L M Jungle Rubble

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Hex Map - S 120° (2x) 55 37 11 8 0 1 11 1 0 2 3 0 0
3 Hex Map - H 180° (3x) 59 37 12 10 0 1 14 0 0 0 0 0 0
4 Hex Map - V 0° (0x) 73 37 6 22 3 1 0 1 0 4 0 0 0
5 Hex Map - X 120° (2x) 69 37 15 7 0 1 3 1 0 7 3 0 0
6 16 Space Strip - O 240° (4x) 38 16 3 2 3 0 4 0 4 0 0 0 0
7 Hex Map - I 240° (4x) 79 37 17 6 5 1 6 1 1 0 0 0 0
8 Hex Map - L 240° (4x) 69 37 26 3 2 1 2 3 0 0 0 0 0
9 Hex Map - M 180° (3x) 91 37 18 4 8 1 2 1 3 0 0 0 0
10 Ending - Jungle 150° (3x) 0 3 3 0 0 0 0 0 0 0 0 0 0
11 Tavern - Rubble 60° (1x) 3 3 0 0 0 0 0 0 3 0 0 0 0
TOTALS: 575 318 137
43%
65
20%
22
7%
8
3%
47
15%
9
3%
11
3%
13
4%
6
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 Hex Map - S (502, -234) 120° (2x) 180°, 60° 55.0
3 Hex Map - H (546, -777) 180° (3x) 180° 59.0
4 Hex Map - V (590, -1320) 0° (0x) 240° 73.0
5 Hex Map - X (89, -1553) 120° (2x) 240° 69.0
6 16 Space Strip - O (-254, -1750) 240° (4x) 240° 38.0
7 Hex Map - I (-544, -2027) 240° (4x) 180° 79.0
8 Hex Map - L (-500, -2570) 240° (4x) 180° 69.0
9 Hex Map - M (-547, -3113) 180° (3x) 150° 91.0
10 Ending - Jungle (-362, -3435) 150° (3x) - -
11 Tavern - Rubble (802, -56) 60° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → S Starting - A 120° Hex Map - S 300° 7 9
2 S → H Hex Map - S 180° Hex Map - H 7 13
3 H → V Hex Map - H 180° Hex Map - V 5 11
4 V → X Hex Map - V 240° Hex Map - X 60° 5 9
5 S → Rubble Hex Map - S 60° Tavern - Rubble 240° 6 8
6 X → O Hex Map - X 240° 16 Space Strip - O 60° 8 10
7 O → I 16 Space Strip - O 240° Hex Map - I 60° 7 12
8 I → L Hex Map - I 180° Hex Map - L 6 8
9 L → M Hex Map - L 180° Hex Map - M 7 10
10 M → Jungle Hex Map - M 150° Ending - Jungle 3 6


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