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Setup for 2 Player a Game of Quest for El Dorado

Generated on 4/28/2024 6:49:01 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=1c30916fd63745ed8db2929165ab419a

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Player Setup

Player Color Starting Spots
Blue 1 & 3 (Starting player)
Red 2 & 4

Map Name: Get in Line

Source Name: BGG User 1qwerty - Set 1
Is Valid: Yes
Number of Tiles: 8 tiles + 24 cave tokens in stacks of 4
Map Traverse Score: 457
Difficulty: Difficult
Map Difficulty Score: 205.1

8 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
B Player 1 - Blue Player 2 - Red Player 3 - Blue Player 4 - Red Player Number M D I O F G Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 38 37 27 4 0 1 4 1 0 0 0 0 0
2 Hex Map - M 60° (1x) 92 37 18 4 8 1 2 1 3 0 0 0 0
3 Hex Map - D 240° (4x) 69 37 19 11 3 1 3 0 0 0 0 0 0
4 Hex Map - I 60° (1x) 80 37 17 6 5 1 6 1 1 0 0 0 0
5 16 Space Strip - O 120° (2x) 38 16 3 2 3 0 4 0 4 0 0 0 0
6 Hex Map - F 300° (5x) 70 37 12 8 3 1 3 2 8 0 0 0 0
7 Hex Map - G 120° (2x) 70 37 17 0 3 1 13 1 2 0 0 0 0
8 Ending - Jungle 90° (2x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 457 241 116
48%
35
15%
25
10%
6
2%
35
15%
6
2%
18
7%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 38.0
2 Hex Map - M (456, -312) 60° (1x) 60° 92.0
3 Hex Map - D (1003, -157) 240° (4x) 69.0
4 Hex Map - I (959, 386) 60° (1x) 120° 80.0
5 16 Space Strip - O (1389, 348) 120° (2x) 120° 38.0
6 Hex Map - F (1635, -7) 300° (5x) 180° 70.0
7 Hex Map - G (1497, -550) 120° (2x) 90° 70.0
8 Ending - Jungle (1867, -550) 90° (2x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → M Starting - B 120° Hex Map - M 300° 3 4
2 M → D Hex Map - M 60° Hex Map - D 240° 3 7
3 D → I Hex Map - D Hex Map - I 180° 5 7
4 I → O Hex Map - I 120° 16 Space Strip - O 300° 5 7
5 O → F 16 Space Strip - O 120° Hex Map - F 300° 2 4
6 F → G Hex Map - F 180° Hex Map - G 3 4
7 G → Jungle Hex Map - G 90° Ending - Jungle 300° 3 6


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