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Setup for 2 Player a Game of Quest for El Dorado

Generated on 4/16/2024 11:39:25 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=1fd51c1c72124d76b227785450c7ed69

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Player Setup

Player Color Starting Spots
Red 1 & 3 (Starting player)
Blue 2 & 4
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + tavern + 32 cave tokens in stacks of 4
Map Traverse Score: 491
Difficulty: Difficult
Map Difficulty Score: 176.6

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 8 Cave Spaces on the map:
Cave  Cave  Cave  Cave  Cave  Cave  Cave  Cave  
B Player 1 - Red Player 2 - Blue Player 3 - Red Player 4 - Blue Player Number H T U X Q L I Water Rubble

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Hex Map - H 300° (5x) 59 37 12 10 0 1 14 0 0 0 0 0 0
3 Hex Map - T 180° (3x) 75 37 6 6 3 2 9 1 0 10 0 0 0
4 Hex Map - U 60° (1x) 77 37 9 9 4 1 9 0 0 2 3 0 0
5 Hex Map - X 180° (3x) 69 37 15 7 0 1 3 1 0 7 3 0 0
6 16 Space Strip - Q 240° (4x) 26 16 7 3 0 0 3 0 3 0 0 0 0
7 Hex Map - L 120° (2x) 69 37 26 3 2 1 2 3 0 0 0 0 0
8 Hex Map - I 180° (3x) 79 37 17 6 5 1 6 1 1 0 0 0 0
9 Ending - Water 330° (6x) 0 3 0 3 0 0 0 0 0 0 0 0 0
10 Tavern - Rubble 60° (1x) 3 3 0 0 0 0 0 0 3 0 0 0 0
TOTALS: 491 281 119
42%
51
18%
14
5%
8
3%
50
18%
7
2%
7
2%
19
7%
6
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 Hex Map - H (456, -312) 300° (5x) 180°, 60° 59.0
3 Hex Map - T (409, -855) 180° (3x) 180° 75.0
4 Hex Map - U (362, -1398) 60° (1x) 120° 77.0
5 Hex Map - X (818, -1710) 180° (3x) 60° 69.0
6 16 Space Strip - Q (1114, -1439) 240° (4x) 60° 26.0
7 Hex Map - L (1417, -1170) 120° (2x) 69.0
8 Hex Map - I (1464, -627) 180° (3x) 330° 79.0
9 Ending - Water (1279, -305) 330° (6x) - -
10 Tavern - Rubble (756, -134) 60° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → H Starting - B 120° Hex Map - H 300° 7 11
2 H → T Hex Map - H 180° Hex Map - T 7 11
3 T → U Hex Map - T 180° Hex Map - U 7 10
4 U → X Hex Map - U 120° Hex Map - X 300° 5 8
5 H → Rubble Hex Map - H 60° Tavern - Rubble 240° 6 10
6 X → Q Hex Map - X 60° 16 Space Strip - Q 240° 7 13
7 Q → L 16 Space Strip - Q 60° Hex Map - L 240° 6 11
8 L → I Hex Map - L Hex Map - I 180° 7 11
9 I → Water Hex Map - I 330° Ending - Water 180° 3 6


Generated with v5.3.20