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Setup for 4 Player a Game of Quest for El Dorado

Generated on 5/5/2024 5:38:08 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=268014f7578f419a9733a9da418dd041

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Player Setup

Player Color Starting Spot
Red 1 (Starting player)
White 2
Blue 3
Yellow 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 6 tiles + 4 blockades + 16 cave tokens in stacks of 4
Map Traverse Score: 311
Difficulty: Very Difficult
Map Difficulty Score: 302.0

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 4 Cave Spaces on the map:
Cave  Cave  Cave  Cave  
A Player 1 - Red Player 2 - White Player 3 - Blue Player 4 - Yellow Player Number C Rubble Blockade 6 M Jungle Blockade 1 K Sand Blockade 2 E Water Blockade 4 Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Rubble Blockade 6 300° (5x) 2 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - C 240° (4x) 41 37 6 12 0 1 9 0 9 0 0 0 0
4 Blockade - Jungle Blockade 1 0° (0x) 1 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - M 0° (0x) 91 37 18 4 8 1 2 1 3 0 0 0 0
6 Blockade - Sand Blockade 2 0° (0x) 1 1 0 0 0 0 1 0 0 0 0 0 0
7 Hex Map - K 120° (2x) 62 37 33 1 0 0 1 2 0 0 0 0 0
8 Blockade - Water Blockade 4 0° (0x) 1 1 0 1 0 0 0 0 0 0 0 0 0
9 Hex Map - E 60° (1x) 70 37 15 4 4 1 4 1 8 0 0 0 0
10 Ending - Jungle 150° (3x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 311 192 102
53%
25
13%
13
7%
4
2%
22
11%
5
3%
21
11%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 Blockade - Rubble Blockade 6 (525, -103) 300° (5x) on top -
3 Hex Map - C (640, 0) 240° (4x) 180° 41.0
4 Blockade - Jungle Blockade 1 (1089, -518) 0° (0x) on top -
5 Hex Map - M (957, -543) 0° (0x) 180° 91.0
6 Blockade - Sand Blockade 2 (769, -1061) 0° (0x) on top -
7 Hex Map - K (637, -1086) 120° (2x) 180° 62.0
8 Blockade - Water Blockade 4 (995, -1604) 0° (0x) on top -
9 Hex Map - E (863, -1629) 60° (1x) 150° 70.0
10 Ending - Jungle (1048, -1951) 150° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → C Starting - A 120° Hex Map - C 300° 1 2
2 C → M Hex Map - C 180° Hex Map - M 1 2
3 M → K Hex Map - M 180° Hex Map - K 1 3
4 K → E Hex Map - K 180° Hex Map - E 3 5
5 E → Jungle Hex Map - E 150° Ending - Jungle 3 6


Generated with v6.1.10