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Setup for 3 Player a Game of Quest for El Dorado

Generated on 5/4/2024 9:36:34 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=3c4d2d75a73d4ac8a9d84ea6c784ee47

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Player Setup

Player Color Starting Spot
White 1 (Starting player)
Blue 2
Yellow 3
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 10 tiles + 24 cave tokens in stacks of 4
Map Traverse Score: 513
Difficulty: Very Difficult
Map Difficulty Score: 335.6

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 6 Cave Spaces on the map:
Cave  Cave  Cave  Cave  Cave  Cave  
B Player 1 - White Player 2 - Blue Player 3 - Yellow Player Number P F J R D G K M Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 16 Space Strip - P 120° (2x) 26 16 2 12 0 0 0 0 2 0 0 0 0
3 Hex Map - F 240° (4x) 69 37 12 8 3 1 3 2 8 0 0 0 0
4 Hex Map - J 240° (4x) 58 37 6 9 1 1 10 1 9 0 0 0 0
5 16 Space Strip - R 300° (5x) 33 16 6 0 3 0 6 1 0 0 0 0 0
6 Hex Map - D 0° (0x) 68 37 19 11 3 1 3 0 0 0 0 0 0
7 Hex Map - G 0° (0x) 69 37 17 0 3 1 13 1 2 0 0 0 0
8 Hex Map - K 300° (5x) 62 37 33 1 0 0 1 2 0 0 0 0 0
9 Hex Map - M 120° (2x) 91 37 18 4 8 1 2 1 3 0 0 0 0
10 Ending - Jungle 30° (1x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 513 294 143
49%
49
17%
21
7%
6
2%
42
14%
9
3%
24
8%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 16 Space Strip - P (430, -38) 120° (2x) 120° 26.0
3 Hex Map - F (860, -81) 240° (4x) 180° 69.0
4 Hex Map - J (813, -624) 240° (4x) 120° 58.0
5 16 Space Strip - R (1197, -740) 300° (5x) 120° 33.0
6 Hex Map - D (1443, -1095) 0° (0x) 120° 68.0
7 Hex Map - G (1991, -1251) 0° (0x) 60° 69.0
8 Hex Map - K (2354, -784) 300° (5x) 62.0
9 Hex Map - M (2401, -241) 120° (2x) 30° 91.0
10 Ending - Jungle (2586, 81) 30° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → P Starting - B 120° 16 Space Strip - P 300° 7 12
2 P → F 16 Space Strip - P 120° Hex Map - F 300° 7 12
3 F → J Hex Map - F 180° Hex Map - J 7 10
4 J → R Hex Map - J 120° 16 Space Strip - R 300° 5 7
5 R → D 16 Space Strip - R 120° Hex Map - D 300° 6 10
6 D → G Hex Map - D 120° Hex Map - G 300° 5 7
7 G → K Hex Map - G 60° Hex Map - K 240° 7 9
8 K → M Hex Map - K Hex Map - M 180° 3 9
9 M → Jungle Hex Map - M 30° Ending - Jungle 240° 1 2


Generated with v6.1.10