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Setup for 3 Player a Game of Quest for El Dorado

Generated on 5/4/2024 11:45:23 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=41ce71e2a319418e856cb66cc9bf802e

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Player Setup

Player Color Starting Spot
Blue 1 (Starting player)
Red 2
Yellow 3
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 10 tiles + 6 blockades + 24 cave tokens in stacks of 4
Map Traverse Score: 493
Difficulty: Very Difficult
Map Difficulty Score: 242.5

16 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 6 Cave Spaces on the map:
Cave  Cave  Cave  Cave  Cave  Cave  
A Player 1 - Blue Player 2 - Red Player 3 - Yellow Player Number F Rubble Blockade 6 D Jungle Blockade 1 L Sand Blockade 2 N Water Blockade 4 J Rubble Blockade 3 H Jungle Blockade 5 O R Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Rubble Blockade 6 240° (4x) 2 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - F 300° (5x) 69 37 12 8 3 1 3 2 8 0 0 0 0
4 Blockade - Jungle Blockade 1 300° (5x) 1 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - D 300° (5x) 68 37 19 11 3 1 3 0 0 0 0 0 0
6 Blockade - Sand Blockade 2 0° (0x) 1 1 0 0 0 0 1 0 0 0 0 0 0
7 Hex Map - L 120° (2x) 69 37 26 3 2 1 2 3 0 0 0 0 0
8 Blockade - Water Blockade 4 300° (5x) 1 1 0 1 0 0 0 0 0 0 0 0 0
9 Hex Map - N 180° (3x) 49 37 18 9 0 0 10 0 0 0 0 0 0
10 Blockade - Rubble Blockade 3 240° (4x) 1 1 0 0 0 0 0 0 1 0 0 0 0
11 Hex Map - J 180° (3x) 58 37 6 9 1 1 10 1 9 0 0 0 0
12 Blockade - Jungle Blockade 5 240° (4x) 2 1 1 0 0 0 0 0 0 0 0 0 0
13 Hex Map - H 180° (3x) 59 37 12 10 0 1 14 0 0 0 0 0 0
14 16 Space Strip - O 0° (0x) 38 16 3 2 3 0 4 0 4 0 0 0 0
15 16 Space Strip - R 120° (2x) 33 16 6 0 3 0 6 1 0 0 0 0 0
16 Ending - Water 270° (5x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 493 300 130
43%
59
20%
16
5%
6
2%
58
19%
8
3%
23
8%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 Blockade - Rubble Blockade 6 (345, -72) 240° (4x) on top -
3 Hex Map - F (455, 311) 300° (5x) 120° 69.0
4 Blockade - Jungle Blockade 1 (888, 52) 300° (5x) on top -
5 Hex Map - D (1003, 155) 300° (5x) 180° 68.0
6 Blockade - Sand Blockade 2 (1179, -363) 0° (0x) on top -
7 Hex Map - L (1047, -388) 120° (2x) 120° 69.0
8 Blockade - Water Blockade 4 (1342, -881) 300° (5x) on top -
9 Hex Map - N (1457, -778) 180° (3x) 60° 49.0
10 Blockade - Rubble Blockade 3 (1940, -1084) 240° (4x) on top -
11 Hex Map - J (2050, -701) 180° (3x) 60° 58.0
12 Blockade - Jungle Blockade 5 (2487, -929) 240° (4x) on top -
13 Hex Map - H (2597, -546) 180° (3x) 59.0
14 16 Space Strip - O (2780, -156) 0° (0x) 300° 38.0
15 16 Space Strip - R (2575, 194) 120° (2x) 270° 33.0
16 Ending - Water (2317, 74) 270° (5x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → F Starting - A 60° Hex Map - F 240° 7 9
2 F → D Hex Map - F 120° Hex Map - D 300° 5 12
3 D → L Hex Map - D 180° Hex Map - L 7 12
4 L → N Hex Map - L 120° Hex Map - N 300° 5 8
5 N → J Hex Map - N 60° Hex Map - J 240° 5 7
6 J → H Hex Map - J 60° Hex Map - H 240° 5 8
7 H → O Hex Map - H 16 Space Strip - O 180° 7 12
8 O → R 16 Space Strip - O 300° 16 Space Strip - R 120° 3 5
9 R → Water 16 Space Strip - R 270° Ending - Water 120° 3 6


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