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Setup for 4 Player a Game of Quest for El Dorado

Generated on 4/25/2024 6:49:47 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=53a3e2f9706c40e385d2a5944270c7c0

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Player Setup

Player Color Starting Spot
Yellow 1 (Starting player)
Blue 2
White 3
Red 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + 4 blockades + 20 cave tokens in stacks of 4
Map Traverse Score: 384
Difficulty: Very Difficult
Map Difficulty Score: 244.4

12 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave  Cave  Cave  Cave  Cave  
A Player 1 - Yellow Player 2 - Blue Player 3 - White Player 4 - Red Player Number H Rubble Blockade 6 C Water Blockade 4 I Jungle Blockade 5 F Sand Blockade 2 P K Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Rubble Blockade 6 300° (5x) 2 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - H 0° (0x) 59 37 12 10 0 1 14 0 0 0 0 0 0
4 Blockade - Water Blockade 4 0° (0x) 1 1 0 1 0 0 0 0 0 0 0 0 0
5 Hex Map - C 180° (3x) 41 37 6 12 0 1 9 0 9 0 0 0 0
6 Blockade - Jungle Blockade 5 300° (5x) 2 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - I 120° (2x) 79 37 17 6 5 1 6 1 1 0 0 0 0
8 Blockade - Sand Blockade 2 300° (5x) 1 1 0 0 0 0 1 0 0 0 0 0 0
9 Hex Map - F 300° (5x) 69 37 12 8 3 1 3 2 8 0 0 0 0
10 16 Space Strip - P 180° (3x) 26 16 2 12 0 0 0 0 2 0 0 0 0
11 Hex Map - K 240° (4x) 62 37 33 1 0 0 1 2 0 0 0 0 0
12 Ending - Jungle 150° (3x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 384 245 112
46%
53
22%
9
4%
5
2%
39
16%
6
2%
21
9%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 Blockade - Rubble Blockade 6 (433, -259) 300° (5x) on top -
3 Hex Map - H (548, -156) 0° (0x) 180° 59.0
4 Blockade - Water Blockade 4 (815, -674) 0° (0x) on top -
5 Hex Map - C (683, -699) 180° (3x) 120° 41.0
6 Blockade - Jungle Blockade 5 (978, -1192) 300° (5x) on top -
7 Hex Map - I (1093, -1089) 120° (2x) 120° 79.0
8 Blockade - Sand Blockade 2 (1526, -1348) 300° (5x) on top -
9 Hex Map - F (1641, -1245) 300° (5x) 180° 69.0
10 16 Space Strip - P (1731, -1635) 180° (3x) 180° 26.0
11 Hex Map - K (1548, -2025) 240° (4x) 150° 62.0
12 Ending - Jungle (1733, -2347) 150° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → H Starting - A 120° Hex Map - H 300° 5 9
2 H → C Hex Map - H 180° Hex Map - C 5 9
3 C → I Hex Map - C 120° Hex Map - I 300° 5 8
4 I → F Hex Map - I 120° Hex Map - F 300° 2 3
5 F → P Hex Map - F 180° 16 Space Strip - P 7 12
6 P → K 16 Space Strip - P 180° Hex Map - K 5 9
7 K → R Hex Map - K 240° 16 Space Strip - R 60° 3 5
8 K → Jungle Hex Map - K 150° Ending - Jungle 3 8


Generated with v5.3.22