Show QR Code with a link to this game setup

Setup for 3 Player a Game of Quest for El Dorado

Generated on 5/4/2024 11:44:26 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=7df9ba9a27be40dc85717838d29076aa

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games

Player Setup

Player Color Starting Spot
Yellow 1 (Starting player)
Red 2
Blue 3
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 3 blockades + 16 cave tokens in stacks of 4
Map Traverse Score: 417
Difficulty: Very Difficult
Map Difficulty Score: 246.5

12 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 4 Cave Spaces on the map:
Cave  Cave  Cave  Cave  
A Player 1 - Yellow Player 2 - Red Player 3 - Blue Player Number N Rubble Blockade 3 F Jungle Blockade 5 O I R K C Water Blockade 4 Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Rubble Blockade 3 300° (5x) 1 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - N 300° (5x) 49 37 18 9 0 0 10 0 0 0 0 0 0
4 Blockade - Jungle Blockade 5 300° (5x) 2 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - F 240° (4x) 69 37 12 8 3 1 3 2 8 0 0 0 0
6 16 Space Strip - O 120° (2x) 38 16 3 2 3 0 4 0 4 0 0 0 0
7 Hex Map - I 240° (4x) 79 37 17 6 5 1 6 1 1 0 0 0 0
8 16 Space Strip - R 0° (0x) 33 16 6 0 3 0 6 1 0 0 0 0 0
9 Hex Map - K 0° (0x) 62 37 33 1 0 0 1 2 0 0 0 0 0
10 Blockade - Water Blockade 4 300° (5x) 1 1 0 1 0 0 0 0 0 0 0 0 0
11 Hex Map - C 300° (5x) 41 37 6 12 0 1 9 0 9 0 0 0 0
12 Ending - Water 150° (3x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 417 260 122
47%
45
17%
15
6%
4
2%
44
17%
7
3%
23
9%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 Blockade - Rubble Blockade 3 (479, -181) 300° (5x) on top -
3 Hex Map - N (594, -78) 300° (5x) 120° 49.0
4 Blockade - Jungle Blockade 5 (1027, -337) 300° (5x) on top -
5 Hex Map - F (1142, -234) 240° (4x) 180° 69.0
6 16 Space Strip - O (1114, -740) 120° (2x) 180° 38.0
7 Hex Map - I (813, -1251) 240° (4x) 180° 79.0
8 16 Space Strip - R (903, -1641) 0° (0x) 120° 33.0
9 Hex Map - K (1450, -1719) 0° (0x) 120° 62.0
10 Blockade - Water Blockade 4 (1837, -2056) 300° (5x) on top -
11 Hex Map - C (1952, -1953) 300° (5x) 150° 41.0
12 Ending - Water (2137, -2275) 150° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → N Starting - A 120° Hex Map - N 300° 3 4
2 N → F Hex Map - N 120° Hex Map - F 300° 5 6
3 F → O Hex Map - F 180° 16 Space Strip - O 4 6
4 O → I 16 Space Strip - O 180° Hex Map - I 1 2
5 I → R Hex Map - I 180° 16 Space Strip - R 5 7
6 R → K 16 Space Strip - R 120° Hex Map - K 300° 3 5
7 K → C Hex Map - K 120° Hex Map - C 300° 7 9
8 C → Water Hex Map - C 150° Ending - Water 3 6


Generated with v6.1.10