Show QR Code with a link to this game setup

Setup for 4 Player a Game of Quest for El Dorado

Generated on 4/28/2024 10:04:38 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=8019815f8a054101ab03dfee3558c2b2

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games

Player Setup

Player Color Starting Spot
White 1 (Starting player)
Yellow 2
Red 3
Blue 4
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + 4 blockades + tavern + 24 cave tokens in stacks of 4
Map Traverse Score: 409
Difficulty: Very Difficult
Map Difficulty Score: 270.7

13 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 6 Cave Spaces on the map:
Cave  Cave  Cave  Cave  Cave  Cave  
B Player 1 - White Player 2 - Yellow Player 3 - Red Player 4 - Blue Player Number W Rubble Blockade 6 S Jungle Blockade 5 J Rubble Blockade 3 V Sand Blockade 2 O L Water Rubble

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Rubble Blockade 6 300° (5x) 2 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - W 120° (2x) 73 37 11 8 3 1 4 0 1 7 2 0 0
4 Blockade - Jungle Blockade 5 0° (0x) 2 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - S 60° (1x) 55 37 11 8 0 1 11 1 0 2 3 0 0
6 Blockade - Rubble Blockade 3 300° (5x) 1 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - J 300° (5x) 58 37 6 9 1 1 10 1 9 0 0 0 0
8 Blockade - Sand Blockade 2 240° (4x) 1 1 0 0 0 0 1 0 0 0 0 0 0
9 Hex Map - V 240° (4x) 73 37 6 22 3 1 0 1 0 4 0 0 0
10 16 Space Strip - O 180° (3x) 38 16 3 2 3 0 4 0 4 0 0 0 0
11 Hex Map - L 180° (3x) 69 37 26 3 2 1 2 3 0 0 0 0 0
12 Ending - Water 30° (1x) 0 3 0 3 0 0 0 0 0 0 0 0 0
13 Tavern - Rubble 60° (1x) 3 3 0 0 0 0 0 0 3 0 0 0 0
TOTALS: 409 248 91
37%
59
24%
12
5%
6
2%
36
15%
7
3%
19
8%
13
5%
5
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 Blockade - Rubble Blockade 6 (341, -415) 300° (5x) on top -
3 Hex Map - W (456, -312) 120° (2x) 180°, 60° 73.0
4 Blockade - Jungle Blockade 5 (632, -830) 0° (0x) on top -
5 Hex Map - S (500, -855) 60° (1x) 120° 55.0
6 Blockade - Rubble Blockade 3 (795, -1348) 300° (5x) on top -
7 Hex Map - J (910, -1245) 300° (5x) 60° 58.0
8 Blockade - Sand Blockade 2 (1209, -1239) 240° (4x) on top -
9 Hex Map - V (1319, -856) 240° (4x) 60° 73.0
10 16 Space Strip - O (1909, -851) 180° (3x) 60° 38.0
11 Hex Map - L (2410, -697) 180° (3x) 30° 69.0
12 Ending - Water (2595, -375) 30° (1x) - -
13 Tavern - Rubble (756, -134) 60° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → W Starting - B 120° Hex Map - W 300° 6 7
2 W → S Hex Map - W 180° Hex Map - S 7 11
3 S → J Hex Map - S 120° Hex Map - J 300° 7 10
4 J → V Hex Map - J 60° Hex Map - V 240° 5 9
5 V → O Hex Map - V 60° 16 Space Strip - O 240° 1 2
6 W → Rubble Hex Map - W 60° Tavern - Rubble 240° 5 7
7 O → L 16 Space Strip - O 60° Hex Map - L 240° 4 7
8 L → Water Hex Map - L 30° Ending - Water 240° 3 9


Generated with v6.1.5