Show QR Code with a link to this game setup

Setup for 2 Player a Game of Quest for El Dorado

Generated on 4/23/2024 10:38:22 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=82e5d5b6e29a4eeab1aef30076143b2a

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games

Player Setup

Player Color Starting Spots
Blue 1 & 3 (Starting player)
Red 2 & 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 5 blockades + tavern + 24 cave tokens in stacks of 4
Map Traverse Score: 406
Difficulty: Very Difficult
Map Difficulty Score: 323.3

13 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 6 Cave Spaces on the map:
Cave  Cave  Cave  Cave  Cave  Cave  
A Player 1 - Blue Player 2 - Red Player 3 - Blue Player 4 - Red Player Number V Jungle Blockade 5 X Water Blockade 4 M Rubble Blockade 6 S Rubble Blockade 3 L Jungle Blockade 1 Jungle Rubble

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Jungle Blockade 5 300° (5x) 2 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - V 240° (4x) 73 37 6 22 3 1 0 1 0 4 0 0 0
4 Blockade - Water Blockade 4 240° (4x) 1 1 0 1 0 0 0 0 0 0 0 0 0
5 Hex Map - X 180° (3x) 69 37 15 7 0 1 3 1 0 7 3 0 0
6 Blockade - Rubble Blockade 6 180° (3x) 2 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - M 60° (1x) 91 37 18 4 8 1 2 1 3 0 0 0 0
8 Blockade - Rubble Blockade 3 180° (3x) 1 1 0 0 0 0 0 0 1 0 0 0 0
9 Hex Map - S 240° (4x) 55 37 11 8 0 1 11 1 0 2 3 0 0
10 Blockade - Jungle Blockade 1 120° (2x) 1 1 1 0 0 0 0 0 0 0 0 0 0
11 Hex Map - L 0° (0x) 69 37 26 3 2 1 2 3 0 0 0 0 0
12 Ending - Jungle 330° (6x) 0 3 3 0 0 0 0 0 0 0 0 0 0
13 Tavern - Rubble 180° (3x) 3 3 0 0 0 0 0 0 3 0 0 0 0
TOTALS: 406 233 107
46%
48
21%
14
6%
6
3%
23
10%
8
3%
8
3%
13
6%
6
3%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 Blockade - Jungle Blockade 5 (203, -649) 300° (5x) on top -
3 Hex Map - V (318, -546) 240° (4x) 60°, 180° 73.0
4 Blockade - Water Blockade 4 (571, -462) 240° (4x) on top -
5 Hex Map - X (681, -79) 180° (3x) 69.0
6 Blockade - Rubble Blockade 6 (1042, -61) 180° (3x) on top -
7 Hex Map - M (910, 464) 60° (1x) 91.0
8 Blockade - Rubble Blockade 3 (1271, 482) 180° (3x) on top -
9 Hex Map - S (1139, 1007) 240° (4x) 300° 55.0
10 Blockade - Jungle Blockade 1 (1154, 1088) 120° (2x) on top -
11 Hex Map - L (775, 1475) 0° (0x) 330° 69.0
12 Ending - Jungle (590, 1797) 330° (6x) - -
13 Tavern - Rubble (318, -896) 180° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → V Starting - A 120° Hex Map - V 300° 1 2
2 V → X Hex Map - V 60° Hex Map - X 240° 3 7
3 X → M Hex Map - X Hex Map - M 180° 3 7
4 M → S Hex Map - M Hex Map - S 180° 3 5
5 S → L Hex Map - S 300° Hex Map - L 120° 1 3
6 V → Rubble Hex Map - V 180° Tavern - Rubble 5 7
7 L → Jungle Hex Map - L 330° Ending - Jungle 180° 3 7


Generated with v5.3.22