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Setup for 2 Player a Game of Quest for El Dorado

Generated on 3/28/2024 9:04:07 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=83e0f673c2fc47a09b885be7a34b90d5

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Player Setup

Player Color Starting Spots
Blue 1 & 3 (Starting player)
White 2 & 4
Generate and render a Moderate map.
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 10 tiles + tavern + 28 cave tokens in stacks of 4
Map Traverse Score: 516
Difficulty: Difficult
Map Difficulty Score: 219.3

11 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 7 Cave Spaces on the map:
Cave  Cave  Cave  Cave  Cave  Cave  Cave  
A Player 1 - Blue Player 2 - White Player 3 - Blue Player 4 - White Player Number H X S U P N E L Jungle Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Hex Map - H 240° (4x) 59 37 12 10 0 1 14 0 0 0 0 0 0
3 Hex Map - X 180° (3x) 69 37 15 7 0 1 3 1 0 7 3 0 0
4 Hex Map - S 240° (4x) 55 37 11 8 0 1 11 1 0 2 3 0 0
5 Hex Map - U 300° (5x) 77 37 9 9 4 1 9 0 0 2 3 0 0
6 16 Space Strip - P 0° (0x) 26 16 2 12 0 0 0 0 2 0 0 0 0
7 Hex Map - N 300° (5x) 49 37 18 9 0 0 10 0 0 0 0 0 0
8 Hex Map - E 240° (4x) 70 37 15 4 4 1 4 1 8 0 0 0 0
9 Hex Map - L 120° (2x) 69 37 26 3 2 1 2 3 0 0 0 0 0
10 Ending - Jungle 90° (2x) 0 3 3 0 0 0 0 0 0 0 0 0 0
11 Tavern - Sand 300° (5x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 516 318 137
43%
65
20%
11
3%
7
2%
61
19%
7
2%
10
3%
11
3%
9
3%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 Hex Map - H (501, 233) 240° (4x) 120°, 300° 59.0
3 Hex Map - X (957, -79) 180° (3x) 60° 69.0
4 Hex Map - S (1412, 232) 240° (4x) 55.0
5 Hex Map - U (1368, 775) 300° (5x) 77.0
6 16 Space Strip - P (1278, 1165) 0° (0x) 26.0
7 Hex Map - N (1277, 1553) 300° (5x) 60° 49.0
8 Hex Map - E (1778, 1786) 240° (4x) 120° 70.0
9 Hex Map - L (2280, 1552) 120° (2x) 90° 69.0
10 Ending - Jungle (2650, 1552) 90° (2x) - -
11 Tavern - Sand (201, 411) 300° (5x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → H Starting - A 60° Hex Map - H 240° 7 11
2 H → X Hex Map - H 120° Hex Map - X 300° 7 11
3 X → S Hex Map - X 60° Hex Map - S 240° 7 14
4 S → U Hex Map - S Hex Map - U 180° 7 9
5 H → Sand Hex Map - H 300° Tavern - Sand 120° 6 10
6 U → P Hex Map - U 16 Space Strip - P 180° 6 13
7 P → N 16 Space Strip - P Hex Map - N 180° 8 15
8 N → E Hex Map - N 60° Hex Map - E 240° 7 8
9 E → L Hex Map - E 120° Hex Map - L 300° 3 5
10 L → Jungle Hex Map - L 90° Ending - Jungle 300° 3 7


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